A predicate interface determines whether geometry should be processed depending on the results of a previous draw call.
The ID3D11Predicate interface has these methods.
There are two types of predicates: stream-output-overflow predicates and occlusion predicates. Stream-output-overflow predicates cause any geometry residing in stream-output buffers that were overflowed to not be processed. Occlusion predicates cause any geometry that did not have a single sample pass the depth/stencil tests to not be processed.
|Minimum supported client||Windows 7 [desktop apps | UWP apps]|
|Minimum supported server||Windows Server 2008 R2 [desktop apps | UWP apps]|