ID3D11RasterizerState interface

The rasterizer-state interface holds a description for rasterizer state that you can bind to the rasterizer stage.


The ID3D11RasterizerState interface inherits from ID3D11DeviceChild. ID3D11RasterizerState also has these types of members:


The ID3D11RasterizerState interface has these methods.

Method Description
ID3D11RasterizerState::GetDesc Gets the description for rasterizer state that you used to create the rasterizer-state object.


To create a rasterizer-state object, call ID3D11Device::CreateRasterizerState. To bind the rasterizer-state object to the rasterizer stage, call ID3D11DeviceContext::RSSetState.


Minimum supported client Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d3d11.h

See also

Core Interfaces