ID3D11DeviceContext3::SetHardwareProtectionState method (d3d11_3.h)
Sets the hardware protection state.
Syntax
void SetHardwareProtectionState(
[in] BOOL HwProtectionEnable
);
Parameters
[in] HwProtectionEnable
Type: BOOL
Specifies whether to enable hardware protection.
Return value
None
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d11_3.h |
Library | D3D11.lib |
See also
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