Represents a query object for querying information from the graphics processing unit (GPU).
The ID3D11Query1 interface has these methods.
|ID3D11Query1::GetDesc1||Gets a query description.|
A query can be created with ID3D11Device3::CreateQuery1.
Query data is typically gathered by issuing an ID3D11DeviceContext::Begin command, issuing some graphics commands, issuing an ID3D11DeviceContext::End command, and then calling ID3D11DeviceContext::GetData to get data about what happened in between the Begin and End calls. The data returned by GetData will be different depending on the type of query.
|Minimum supported client||Windows 10 [desktop apps | UWP apps]|
|Minimum supported server||Windows Server 2016 [desktop apps | UWP apps]|