ID3D12GraphicsCommandList::IASetPrimitiveTopology method

Bind information about the primitive type, and data order that describes input data for the input assembler stage.

Syntax

void IASetPrimitiveTopology(
  D3D12_PRIMITIVE_TOPOLOGY PrimitiveTopology
);

Parameters

PrimitiveTopology

Type: D3D12_PRIMITIVE_TOPOLOGY

The type of primitive and ordering of the primitive data (see D3D_PRIMITIVE_TOPOLOGY).

Return value

This method does not return a value.

Requirements

   
Target Platform Windows
Header d3d12.h
Library D3d12.lib
DLL D3d12.dll

See also

D3D12_PRIMITIVE_TOPOLOGY_TYPE

ID3D12GraphicsCommandList