D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE enumeration (d3d12sdklayers.h)

Indicates the debug parameter type used by ID3D12DebugCommandList1::SetDebugParameter and ID3D12DebugCommandList1::GetDebugParameter.

Syntax

typedef enum D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE {
  D3D12_DEBUG_COMMAND_LIST_PARAMETER_GPU_BASED_VALIDATION_SETTINGS = 0
} ;

Constants

 
D3D12_DEBUG_COMMAND_LIST_PARAMETER_GPU_BASED_VALIDATION_SETTINGS
Value: 0
Indicates the parameter is type D3D12_DEBUG_COMMAND_LIST_GPU_BASED_VALIDATION_SETTINGS.

Requirements

Requirement Value
Header d3d12sdklayers.h

See also

Debug Layer Enumerations

Using D3D12 Debug Layer GPU-Based Validation