ID3D12DebugDevice::GetFeatureMask method (d3d12sdklayers.h)

Gets a bit field of flags that indicates which debug features are on or off.

Syntax

D3D12_DEBUG_FEATURE GetFeatureMask();

Return value

Type: D3D12_DEBUG_FEATURE

Mask of feature-mask flags, as a bitwise OR'ed combination of D3D12_DEBUG_FEATURE enumeration constants. If a flag is present, then that feature will be set to on, otherwise the feature will be set to off.

Requirements

Requirement Value
Target Platform Windows
Header d3d12sdklayers.h

See also

ID3D12DebugDevice

ID3D12DebugDevice::SetFeatureMask