ID3D12DebugCommandList1 interface (d3d12sdklayers.h)

This interface enables modification of additional command list debug layer settings.

Inheritance

The ID3D12DebugCommandList1 interface inherits from the IUnknown interface. ID3D12DebugCommandList1 also has these types of members:

Methods

The ID3D12DebugCommandList1 interface has these methods.

 
ID3D12DebugCommandList1::AssertResourceState

Validates that the given state matches the state of the subresource, assuming the state of the given subresource is known during recording of a command list (e.g.
ID3D12DebugCommandList1::GetDebugParameter

Gets optional Command List Debug Layer settings.
ID3D12DebugCommandList1::SetDebugParameter

Modifies optional Debug Layer settings of a command list.

Remarks

This interface is currently in Preview mode.

Requirements

Requirement Value
Target Platform Windows
Header d3d12sdklayers.h

See also

Debug Layer Interfaces

IUnknown

Using D3D12 Debug Layer GPU-Based Validation