ID3D12ShaderReflection::GetMinFeatureLevel method (d3d12shader.h)

Gets the minimum feature level.

Syntax

HRESULT GetMinFeatureLevel(
  [out] D3D_FEATURE_LEVEL *pLevel
);

Parameters

[out] pLevel

Type: D3D_FEATURE_LEVEL*

A pointer to one of the enumerated values in D3D_FEATURE_LEVEL, which represents the minimum feature level.

Return value

Type: HRESULT

Returns one of the Direct3D 12 Return Codes.

Remarks

This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.

Requirements

Requirement Value
Target Platform Windows
Header d3d12shader.h

See also

ID3D12ShaderReflection