D3D12_RESOURCE_COORDINATE structure (d3d12video.h)
Describes the coordinates of a resource.
Syntax
typedef struct D3D12_RESOURCE_COORDINATE {
UINT64 X;
UINT Y;
UINT Z;
UINT SubresourceIndex;
} D3D12_RESOURCE_COORDINATE;
Members
X
The x-coordinate of the resource.
Y
The y-coordinate of the resource.
Z
The z-coordinate of the resource.
SubresourceIndex
The index of the subresource for the resource.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 2004 (10.0; Build 19041) |
Minimum supported server | Windows Server, version 2004 (10.0; Build 19041) |
Header | d3d12video.h |
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