IDirect3DDevice9::GetStreamSourceFreq method (d3d9.h)

Gets the stream source frequency divider value.

Syntax

HRESULT GetStreamSourceFreq(
  UINT StreamNumber,
  UINT *pSetting
);

Parameters

StreamNumber

Type: [in] UINT

Stream source number.

pSetting

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Remarks

Vertex shaders can now be invoked more than once per vertex. See Drawing Non-Indexed Geometry.

Requirements

Requirement Value
Target Platform Windows
Header d3d9.h (include D3D9.h)
Library D3D9.lib

See also

IDirect3DDevice9

IDirect3DDevice9::SetStreamSourceFreq