IDWriteFontFace3::IsCharacterLocal method (dwrite_3.h)

Determines whether the character is locally downloaded from the font.

Syntax

BOOL IsCharacterLocal(
  UINT32 unicodeValue
);

Parameters

unicodeValue

Type: UINT32

A Unicode (UCS-4) character value.

Return value

Type: BOOL

Returns TRUE if the font has the specified character locally available,
FALSE if not or if the font does not support that character.

Requirements

   
Minimum supported client Windows 10 [desktop apps only]
Minimum supported server Windows Server 2016 [desktop apps only]
Target Platform Windows
Header dwrite_3.h
Library Dwrite.lib
DLL Dwrite.dll

See also

IDWriteFontFace3