IRedbookDiscMaster::AddAudioTrackBlocks method (imapi.h)

Adds blocks of audio data to the currently open track. This method can be called repeatedly until there is no space available or the track is full.


HRESULT AddAudioTrackBlocks(
  [in] byte *pby,
  [in] long cb


[in] pby

Pointer to an array of track blocks. The format is 44.1 KHz 16-bit stereo RAW audio samples, in the same format as used by WAV in the data section.

[in] cb

Size of the array, in bytes. This count must be a multiple of the audio block size.

Return value

S_OK is returned on success, but other success codes may be returned as a result of implementation. The following error codes are commonly returned on operation failure, but do not represent the only possible error values:


After all blocks are added, call the CloseAudioTrack method to finish the track.

If a call to this method would overrun the number of available audio blocks, then the method will return IMAPI_E_DISCFULL and keep as much of the audio data as it can. In contrast, the IJolietDiscMaster::AddData method does not keep any of the data, so there are no bad files.


Minimum supported client Windows XP [desktop apps only]
Minimum supported server Windows Server 2003 [desktop apps only]
Target Platform Windows
Header imapi.h
Library Uuid.lib
DLL Actxprxy.dll

See also