IEnumUnknown interface (objidl.h)
Enumerates objects with the IUnknown interface. It can be used to enumerate through the objects in a component containing multiple objects.
The IEnumUnknown interface inherits from the IUnknown interface. IEnumUnknown also has these types of members:
The IEnumUnknown interface has these methods.
Creates a new enumerator that contains the same enumeration state as the current one. (IEnumUnknown.Clone)
Retrieves the specified number of items in the enumeration sequence. (IEnumUnknown.Next)
Resets the enumeration sequence to the beginning. (IEnumUnknown.Reset)
Skips over the specified number of items in the enumeration sequence. (IEnumUnknown.Skip)
|Minimum supported client||Windows 2000 Professional [desktop apps | UWP apps]|
|Minimum supported server||Windows 2000 Server [desktop apps | UWP apps]|
|Header||objidl.h (include ObjIdl.h)|