Enables an object to be loaded from or saved to a disk file, rather than a storage object or stream. Because the information needed to open a file varies greatly from one application to another, the implementation of IPersistFile::Load on the object must also open its disk file.
The IPersistFile interface has these methods.
|IPersistFile::GetCurFile||Retrieves the current name of the file associated with the object. If there is no current working file, this method retrieves the default save prompt for the object.|
|IPersistFile::IsDirty||Determines whether an object has changed since it was last saved to its current file.|
|IPersistFile::Load||Opens the specified file and initializes an object from the file contents.|
|IPersistFile::Save||Saves a copy of the object to the specified file.|
|IPersistFile::SaveCompleted||Notifies the object that it can write to its file.|
|Minimum supported client||Windows 2000 Professional [desktop apps only]|
|Minimum supported server||Windows 2000 Server [desktop apps only]|