ISpatialAudioObjectForMetadataCommands interface (spatialaudiometadata.h)

Used to write metadata commands for spatial audio. Valid commands and value lengths are defined by the metadata format specified in the SpatialAudioObjectRenderStreamForMetadataActivationParams when the ISpatialAudioObjectRenderStreamForMetadata was created.

This interface is a part of Windows Sonic, Microsoft’s audio platform for more immersive audio which includes integrated spatial sound on Xbox and Windows.

Inheritance

The ISpatialAudioObjectForMetadataCommands interface inherits from ISpatialAudioObjectBase. ISpatialAudioObjectForMetadataCommands also has these types of members:

Methods

The ISpatialAudioObjectForMetadataCommands interface has these methods.

 
ISpatialAudioObjectForMetadataCommands::WriteNextMetadataCommand

Writes a metadata command to the spatial audio object, each command may only be added once per object per processing cycle.

Remarks

Note  Many of the methods provided by this interface are implemented in the inherited ISpatialAudioObjectBase interface.
 

Requirements

   
Minimum supported client Windows 10, version 1703 [desktop apps only]
Minimum supported server Windows Server 2016 [desktop apps only]
Target Platform Windows
Header spatialaudiometadata.h (include Spatialaudioclient.h)

See also

ISpatialAudioObjectBase