IXAPO::Initialize method

Performs any effect-specific initialization.

Syntax

HRESULT Initialize(
  const void *pData,
  UINT32     DataByteSize
);

Parameters

pData

Effect-specific initialization parameters, may be NULL if DataByteSize is 0.

DataByteSize

Size of pData in bytes, may be 0 if pData is NULL.

Return value

Returns S_OK if successful, an error code otherwise.

Remarks

The contents of pData are defined by a given XAPO. Immutable parameters (constant for the lifetime of the XAPO) should be set in this method. Once initialized, an XAPO cannot be initialized again. An XAPO should be initialized before passing it to XAudio2 as part of an effect chain.

Note  XAudio2 does not call this method, it should be called by the client before passing the XAPO to XAudio2.
 

Platform Requirements

Windows 10 (XAudio2.9); Windows 8, Windows Phone 8 (XAudio 2.8); DirectX SDK (XAudio 2.7)

Requirements

   
Target Platform Windows
Header xapo.h

See also

IXAPO