D3D10_RECT

D3D10_RECT is declared as follows:

typedef RECT D3D10_RECT;

For more information about this GDI rectangle structure, see RECT.

Remarks

This structure is used for scissor rectangles by ID3D10Device::RSGetScissorRects and ID3D10Device::RSSetScissorRects.

Requirements

Header
D3D10.h
Library
D3D10.lib

See also

Core Structures