11on12 Structures

The following structures are declared in d3d11on12.h.

In this section

Topic Description
D3D11_RESOURCE_FLAGS
Used with ID3D11On12Device::CreateWrappedResource to override flags that would be inferred by the resource properties or heap properties, including bind flags, misc flags, and CPU access flags.

11on12 Reference (d3d11on12.h)