D3DXDebugMute function

Turns on or off all D3DX debug output.

Syntax

BOOL D3DXDebugMute(
  _In_ BOOL Mute
);

Parameters

Mute [in]

Type: BOOL

If TRUE, debugger output is halted; if FALSE, debug output is enabled.

Return value

Type: BOOL

Returns the previous value of Mute.

Requirements

Requirement Value
Header
D3dx9core.h
Library
D3dx9.lib

See also

General Purpose Functions