ID3DXBaseEffect::GetVector method

Gets a vector.

Syntax

HRESULT GetVector(
  [in]  D3DXHANDLE  hParameter,
  [out] D3DXVECTOR4 *pVector
);

Parameters

hParameter [in]

Type: D3DXHANDLE

Unique identifier. See Handles (Direct3D 9).

pVector [out]

Type: D3DXVECTOR4*

Returns a 4D vector.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Remarks

If the destination vector is larger than the source vector, only the initial components of the destination vector will be filled, and the remaining components will be set to zero.

Requirements

Requirement Value
Header
D3DX9Shader.h
Library
D3dx9.lib

See also

ID3DXBaseEffect

SetVector