ID3DXSkinInfo::GetBoneName method

Gets the bone name, from the bone index.

Syntax

LPCSTR GetBoneName(
  [in] DWORD Bone
);

Parameters

Bone [in]

Type: DWORD

Bone number.

Return value

Type: LPCSTR

Returns the bone name. Do not free this string.

Requirements

Header
D3DX9Mesh.h
Library
D3dx9.lib

See also

ID3DXSkinInfo

ID3DXSkinInfo::SetBoneName

ID3DXSkinInfo::GetNumBones