ID3DXSkinInfo::GetBoneName method
-
- 2 minutes to read
-
Gets the bone name, from the bone index.
Syntax
LPCSTR GetBoneName(
[in] DWORD Bone
);
Parameters
-
Bone [in]
-
Type: DWORD
Bone number.
Return value
Type: LPCSTR
Returns the bone name. Do not free this string.
Requirements
|
|
Header
|
- D3DX9Mesh.h
|
Library
|
- D3dx9.lib
|
See also
-
ID3DXSkinInfo
-
ID3DXSkinInfo::SetBoneName
-
ID3DXSkinInfo::GetNumBones