ID3DXTextureGutterHelper::SetGutterMap method

Sets a texel class value that indicates texel class according to each texel's location.

Syntax

HRESULT SetGutterMap(
  [in] BYTE *pGutterData
);

Parameters

pGutterData [in]

Type: BYTE*

Pointer to the texel class. Possible texel classes are as follows. There is no texel class 3.

Texel Class Texel Location
0 Invalid point; texel will not be used.
1 Inside triangle.
2 Inside gutter.
4 Inside gutter; texel will be evaluated as a full sample in the ID3DXTextureGutterHelper::ApplyGuttersFloat, ID3DXTextureGutterHelper::ApplyGuttersTex, or ID3DXTextureGutterHelper::ApplyGuttersPRT methods.

 

Return value

Type: HRESULT

If the method succeeds, the return value is S_OK. If the method fails, the following value will be returned.D3DERR_INVALIDCALL

Requirements

Requirement Value
Header
D3DX9Mesh.h
Library
D3dx9.lib

See also

ID3DXTextureGutterHelper