DecrementCounter function

Decrements the object's hidden counter.

Syntax

uint DecrementCounter(void);

Parameters

This function has no parameters.

Return value

Type: uint

The post-decremented counter value.

Remarks

The bound unordered access view must have D3D11_BUFFER_UAV_FLAG_COUNTER set during creationfor this method to work.

This function is supported for the following types of shaders:

Vertex Hull Domain Geometry Pixel Compute
x x

Requirements

Header
Httpserv.h

See also

RWStructuredBuffer

Shader Model 5