SV_InnerCoverage

SV_InnerCoverage represents underestimated conservative rasterization information (i.e. whether a pixel is guaranteed-to-be-fully covered).

Type

Type
uint

 

Remarks

This system generated value is required for tier 3 support, and is only available in that tier. This input is mutually exclusive with SV_Coverage - both cannot be used.

To access SV_InnerCoverage, it must be declared as a single component out of one of the pixel shader input registers. The interpolation mode on the declaration must be constant (interpolation does not apply).

Conservative rasterization is available in both D3D11.3 and D3D12. Refer to:

See also

Shader Model 5

Shader Model 5.1 System Values