Region.Region constructors

This topic lists the constructors of the Region class. For a complete class listing, see Region Class.

Overload list

Constructor Description
Region(HRGN) Creates a region that is identical to the region that is specified by a handle to a GDI region.
Region(Rect&) Creates a region that is defined by a rectangle.
Region(RectF&) Creates a region that is defined by a rectangle.
Region(BYTE*,INT) Creates a region that is defined by data obtained from another region.
Region(GraphicsPath*) Creates a region that is defined by a path (a GraphicsPath object) and has a fill mode that is contained in the GraphicsPath object.
Region() Creates a region that is infinite. This is the default constructor.