Msvm_GpuPartitionSettingData class

Represents the configured state of a GPU partition device.

The following syntax is simplified from Managed Object Format (MOF) code and includes all of the inherited properties.

Syntax

[Dynamic, Provider("VmmsWmiInstanceAndMethodProvider"), AMENDMENT]
class Msvm_GpuPartitionSettingData : CIM_ResourceAllocationSettingData
{
  uint64 MinPartitionVRAM;
  uint64 MaxPartitionVRAM;
  uint64 OptimalPartitionVRAM;
  uint64 MinPartitionEncode;
  uint64 MaxPartitionEncode;
  uint64 OptimalPartitionEncode;
  uint64 MinPartitionDecode;
  uint64 MaxPartitionDecode;
  uint64 OptimalPartitionDecode;
  uint64 MinPartitionCompute;
  uint64 MaxPartitionCompute;
  uint64 OptimalPartitionCompute;
};

Members

The Msvm_GpuPartitionSettingData class has these types of members:

Properties

The Msvm_GpuPartitionSettingData class has these properties.

MaxPartitionCompute

Data type: uint64

Access type: Read/write

The maximum amount of compute engines which will appear in the GPU partition.

MaxPartitionDecode

Data type: uint64

Access type: Read/write

The maximum amount of decode engines which will appear in the GPU partition.

MaxPartitionEncode

Data type: uint64

Access type: Read/write

The maximum amount of encode engines which will appear in the GPU partition.

MaxPartitionVRAM

Data type: uint64

Access type: Read/write

The maximum amount of VRAM which will appear in the GPU partition.

MinPartitionCompute

Data type: uint64

Access type: Read/write

The minumum amount of compute engines which will appear in the GPU partition.

MinPartitionDecode

Data type: uint64

Access type: Read/write

The minimum amount of decode engines which will appear in the GPU partition.

MinPartitionEncode

Data type: uint64

Access type: Read/write

The minimum amount of encode engines which will appear in the GPU partition.

MinPartitionVRAM

Data type: uint64

Access type: Read/write

The minimum amount of VRAM which will appear in the GPU partition.

OptimalPartitionCompute

Data type: uint64

Access type: Read/write

The optimal amount of compute engines which will appear in the GPU partition.

OptimalPartitionDecode

Data type: uint64

Access type: Read/write

The optimal amount of decode engines which will appear in the GPU partition.

OptimalPartitionEncode

Data type: uint64

Access type: Read/write

The optimal amount of encode engines which will appear in the GPU partition.

OptimalPartitionVRAM

Data type: uint64

Access type: Read/write

The optimal amount of VRAM which will appear in the GPU partition.

Requirements

Minimum supported client
Windows 10, version 1703 [desktop apps only]
Minimum supported server
Windows Server 2016
Namespace
Root\virtualization\v2
MOF
WindowsVirtualization.V2.mof
DLL
Vmms.exe

See also

CIM_ResourceAllocationSettingData