MF_CAPTURE_ENGINE_D3D_MANAGER attribute
Sets a pointer to the DXGI Device Manager on the capture engine.
Data type
IUnknown*
Remarks
The value of this attribute is a pointer to the IMFDXGIDeviceManager interface. This attribute enables the capture engine to allocate video frames using DXGI surfaces, and to use hardware acceleration for decoding and video processing.
Requirements
Requirement | Value |
---|---|
Minimum supported client |
Windows 8 [desktop apps only] |
Minimum supported server |
Windows Server 2012 [desktop apps only] |
Header |
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See also
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