MF_MT_D3D12_TEXTURE_LAYOUT attribute
Indicates the texture layout options that were used to create the associated Direct3D resources.
Data type
UINT32
Remarks
The value of this attribute corresponds to a member of the D3D12_TEXTURE_LAYOUT enumeration.
Requirements
Requirement | Value |
---|---|
Minimum supported client |
Windows 11 |
Minimum supported server |
Windows 11 Server |
Header |
|
Feedback
https://aka.ms/ContentUserFeedback.
Coming soon: Throughout 2024 we will be phasing out GitHub Issues as the feedback mechanism for content and replacing it with a new feedback system. For more information see:Submit and view feedback for