XAUDIO2FX_REVERB_MAX

Maximum values for use with the XAUDIO2FX_REVERB_PARAMETERS structure.

**XAUDIO2FX\_REVERB\_MAX\_WET\_DRY\_MIX** (100.0f) **XAUDIO2FX\_REVERB\_MAX\_REFLECTIONS\_DELAY** (300) **XAUDIO2FX\_REVERB\_MAX\_REVERB\_DELAY** (85) **XAUDIO2FX\_REVERB\_MAX\_POSITION** (30) **XAUDIO2FX\_REVERB\_MAX\_DIFFUSION** (15) **XAUDIO2FX\_REVERB\_MAX\_LOW\_EQ\_GAIN** (12) **XAUDIO2FX\_REVERB\_MAX\_LOW\_EQ\_CUTOFF** (9) **XAUDIO2FX\_REVERB\_MAX\_HIGH\_EQ\_GAIN** (8) **XAUDIO2FX\_REVERB\_MAX\_HIGH\_EQ\_CUTOFF** (14) **XAUDIO2FX\_REVERB\_MAX\_REAR\_DELAY** (5) **XAUDIO2FX\_REVERB\_MAX\_ROOM\_FILTER\_FREQ** (20000.0f) **XAUDIO2FX\_REVERB\_MAX\_ROOM\_FILTER\_MAIN** (0.0f) **XAUDIO2FX\_REVERB\_MAX\_ROOM\_FILTER\_HF** (0.0f) **XAUDIO2FX\_REVERB\_MAX\_REFLECTIONS\_GAIN** (20.0f) **XAUDIO2FX\_REVERB\_MAX\_REVERB\_GAIN** (20.0f) **XAUDIO2FX\_REVERB\_MAX\_DENSITY** (100.0f) **XAUDIO2FX\_REVERB\_MAX\_ROOM\_SIZE** (100.0f)

Remarks

Platform Requirements

Windows 10 (XAudio2.9); Windows 8, Windows Phone 8 (XAudio 2.8); DirectX SDK (XAudio 2.7)

Requirements

Requirement Value
Header
Xaudio2fx.h

See also

XAudio2::Constants