AnimationDelayBehavior Enum

Definition

Specifies the animation delay behavior.

public enum class AnimationDelayBehavior
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.LiftedContract, 65536)]
enum class AnimationDelayBehavior
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.WindowsAppSDKContract, 65536)]
enum class AnimationDelayBehavior
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.LiftedContract), 65536)]
public enum AnimationDelayBehavior
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.WindowsAppSDKContract), 65536)]
public enum AnimationDelayBehavior
var value = Microsoft.UI.Composition.AnimationDelayBehavior.setInitialValueAfterDelay
Public Enum AnimationDelayBehavior
Inheritance
AnimationDelayBehavior
Attributes

Fields

SetInitialValueAfterDelay 0

Does not compute anything in animation nor holds the value of composition object property. If a DelayTime is specified, it delays starting the animation according to delay time and after delay has expired it applies animation to the object property.

SetInitialValueBeforeDelay 1

Applies the initial value of the animation (i.e. the value at Keyframe 0) to the object before the delay time is elapsed (when there is a DelayTime specified), it then delays starting the animation according to the DelayTime.

Applies to