ICompositionSurface Interface

Definition

Represents the content of a surface that can be used to paint the bounds of a SpriteVisual.

public interface class ICompositionSurface
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.LiftedContract, 65536)]
/// [Windows.Foundation.Metadata.Guid(2663781059, 42450, 20375, 157, 243, 107, 73, 206, 115, 98, 21)]
struct ICompositionSurface
/// [Windows.Foundation.Metadata.Guid(2663781059, 42450, 20375, 157, 243, 107, 73, 206, 115, 98, 21)]
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.WindowsAppSDKContract, 65536)]
struct ICompositionSurface
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.LiftedContract), 65536)]
[Windows.Foundation.Metadata.Guid(2663781059, 42450, 20375, 157, 243, 107, 73, 206, 115, 98, 21)]
public interface ICompositionSurface
[Windows.Foundation.Metadata.Guid(2663781059, 42450, 20375, 157, 243, 107, 73, 206, 115, 98, 21)]
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.WindowsAppSDKContract), 65536)]
public interface ICompositionSurface
Public Interface ICompositionSurface
Derived
Attributes

Remarks

All surface types that can be used to paint a SpriteVisual must implement this interface.

Applies to

See also