Limitations of Xamarin Live Player

Preview feature

Device Requirements

The Xamarin Live Player app supports the following Android devices:

  • Android 4.2 or later.
  • ARM-v7a, ARM-v8a, ARM64-v8a, x86, or x86_64 processor.


There are some limitations on the things Xamarin Live Player can run, including the items below:


Live Player is not available for iOS.


  • Custom Renderers are not supported.
  • Effects are not supported.
  • Custom Controls with Custom Bindable Properties are not supported.
  • Embedded resources are not supported (ie. embedding images or other resources in a PCL).
  • Third party MVVM frameworks are not supported (ie. Prism, Mvvm Cross, Mvvm Light, etc.).

Other project types

  • Live Player is not intended for native Android projects (that use Android XML for the user interface).


  • Limited support for reflection (currently affects some popular NuGets, like SQLite and Json.NET). Other NuGets may still be supported.
  • Some system classes cannot be overridden (for example, you cannot implement a subclass).
  • Some platform features that require provisioning can't work in the Xamarin Live Player app (however it has been configured for common operations like photo gallery access).
  • Custom targets and build steps are ignored. For example, tools like Fody, Refit, AutoFac, and AutoMapper cannot be incorporated.
  • F# projects are not supported
  • Advanced scenarios with custom generic classes and interfaces may not be supported.

Use Report a Problem in Visual Studio 2017 or Visual Studio for Mac to report any issues with Xamarin Live Player.