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NSArray_GameplayKit.GetShuffledArray Método

Definición

Sobrecargas

GetShuffledArray<T>(NSArray)
GetShuffledArray<T>(NSArray, GKRandomSource)

GetShuffledArray<T>(NSArray)

[Foundation.Export("shuffledArray")]
public static T[] GetShuffledArray<T> (this Foundation.NSArray This) where T : class, ObjCRuntime.INativeObject;
static member GetShuffledArray : Foundation.NSArray -> 'T[] (requires 'T : null and 'T :> ObjCRuntime.INativeObject)

Parámetros de tipo

T

Parámetros

This
NSArray

Instancia en la que opera este método.

Devoluciones

T[]
Atributos

Se aplica a

GetShuffledArray<T>(NSArray, GKRandomSource)

[Foundation.Export("shuffledArrayWithRandomSource:")]
public static T[] GetShuffledArray<T> (this Foundation.NSArray This, GameplayKit.GKRandomSource randomSource) where T : class, ObjCRuntime.INativeObject;
static member GetShuffledArray : Foundation.NSArray * GameplayKit.GKRandomSource -> 'T[] (requires 'T : null and 'T :> ObjCRuntime.INativeObject)

Parámetros de tipo

T

Parámetros

This
NSArray

Instancia en la que opera este método.

randomSource
GKRandomSource

Devoluciones

T[]
Atributos

Se aplica a