Compartir a través de


Process.CancelOutputRead Método

Definición

Cancela la operación de lectura asincrónica en la secuencia redirigida de StandardOutput de una aplicación.

public:
 void CancelOutputRead();
public void CancelOutputRead ();
[System.Runtime.InteropServices.ComVisible(false)]
public void CancelOutputRead ();
member this.CancelOutputRead : unit -> unit
[<System.Runtime.InteropServices.ComVisible(false)>]
member this.CancelOutputRead : unit -> unit
Public Sub CancelOutputRead ()
Atributos

Excepciones

La secuencia StandardOutput no se ha habilitado para operaciones de lectura asincrónicas.

Ejemplos

En el ejemplo siguiente se inicia el nmake comando con argumentos proporcionados por el usuario. Los flujos de error y salida se leen de forma asincrónica; Las líneas de texto recopiladas se muestran en la consola, así como se escriben en un archivo de registro. Si la salida del comando supera un número especificado de líneas, se cancelan las operaciones de lectura asincrónicas.

ref class ProcessNMakeStreamRedirection
{
private:
   // Define static variables shared by class methods.
   static StreamWriter^ buildLogStream = nullptr;
   static Mutex^ logMutex = gcnew Mutex;
   static int maxLogLines = 25;
   static int currentLogLines = 0;

public:
   static void RedirectNMakeCommandStreams()
   {
      String^ nmakeArguments = nullptr;
      Process^ nmakeProcess;
      
      // Get the input nmake command-line arguments.
      Console::WriteLine( "Enter the NMake command line arguments (@commandfile or /f makefile, etc):" );
      String^ inputText = Console::ReadLine();
      if (  !String::IsNullOrEmpty( inputText ) )
      {
         nmakeArguments = inputText;
      }

      Console::WriteLine( "Enter max line limit for log file (default is 25):" );
      inputText = Console::ReadLine();
      if (  !String::IsNullOrEmpty( inputText ) )
      {
         if (  !Int32::TryParse( inputText, maxLogLines ) )
         {
            maxLogLines = 25;
         }
      }
      Console::WriteLine( "Output beyond {0} lines will be ignored.",
         maxLogLines.ToString() );
      
      // Initialize the process and its StartInfo properties.
      nmakeProcess = gcnew Process;
      nmakeProcess->StartInfo->FileName = "NMake.exe";
      
      // Build the nmake command argument list.
      if (  !String::IsNullOrEmpty( nmakeArguments ) )
      {
         nmakeProcess->StartInfo->Arguments = nmakeArguments;
      }
      
      // Set UseShellExecute to false for redirection.
      nmakeProcess->StartInfo->UseShellExecute = false;
      
      // Redirect the standard output of the nmake command.  
      // Read the stream asynchronously using an event handler.
      nmakeProcess->StartInfo->RedirectStandardOutput = true;
      nmakeProcess->OutputDataReceived += gcnew DataReceivedEventHandler( NMakeOutputDataHandler );
      
      // Redirect the error output of the nmake command. 
      nmakeProcess->StartInfo->RedirectStandardError = true;
      nmakeProcess->ErrorDataReceived += gcnew DataReceivedEventHandler( NMakeErrorDataHandler );

      logMutex->WaitOne();

      currentLogLines = 0;
      
      // Write a header to the log file.
      String^ buildLogFile = "NmakeCmd.Txt";
      try
      {
         buildLogStream = gcnew StreamWriter( buildLogFile,true );
      }
      catch ( Exception^ e ) 
      {
         Console::WriteLine( "Could not open output file {0}", buildLogFile );
         Console::WriteLine( "Exception = {0}", e->ToString() );
         Console::WriteLine( e->Message->ToString() );

         buildLogStream = nullptr;
      }

      if ( buildLogStream != nullptr )
      {
         Console::WriteLine( "Nmake output logged to {0}", buildLogFile );

         buildLogStream->WriteLine();
         buildLogStream->WriteLine( DateTime::Now.ToString() );
         if (  !String::IsNullOrEmpty( nmakeArguments ) )
         {
            buildLogStream->Write( "Command line = NMake {0}", nmakeArguments );
         }
         else
         {
            buildLogStream->Write( "Command line = Nmake" );
         }
         buildLogStream->WriteLine();
         buildLogStream->Flush();

         logMutex->ReleaseMutex();
         
         // Start the process.
         Console::WriteLine();
         Console::WriteLine( "\nStarting Nmake command" );
         Console::WriteLine();
         nmakeProcess->Start();
         
         // Start the asynchronous read of the output stream.
         nmakeProcess->BeginOutputReadLine();
         
         // Start the asynchronous read of the error stream.
         nmakeProcess->BeginErrorReadLine();
         
         // Let the nmake command run, collecting the output.
         nmakeProcess->WaitForExit();

         nmakeProcess->Close();
         buildLogStream->Close();
         logMutex->Dispose();
      }
   }

private:
   static void NMakeOutputDataHandler( Object^ sendingProcess,
      DataReceivedEventArgs^ outLine )
   {
      // Collect the output, displaying it to the screen and 
      // logging it to the output file.  Cancel the read
      // operation when the maximum line limit is reached.

      if (  !String::IsNullOrEmpty( outLine->Data ) )
      {
         logMutex->WaitOne();

         currentLogLines++;
         if ( currentLogLines > maxLogLines )
         {
            // Display the line to the console.
            // Skip writing the line to the log file.
            Console::WriteLine( "StdOut: {0}", outLine->Data->ToString() );
         }
         else
         if ( currentLogLines == maxLogLines )
         {
            LogToFile( "StdOut", "<Max build log limit reached!>", true );
            
            // Stop reading the output streams.
            Process^ p = dynamic_cast<Process^>(sendingProcess);
            if ( p != nullptr )
            {
               p->CancelOutputRead();
               p->CancelErrorRead();
            }
         }
         else
         {
            // Write the line to the log file.
            LogToFile( "StdOut", outLine->Data, true );
         }
         logMutex->ReleaseMutex();
      }
   }

   static void NMakeErrorDataHandler( Object^ sendingProcess,
      DataReceivedEventArgs^ errLine )
   {
      
      // Collect the error output, displaying it to the screen and 
      // logging it to the output file.  Cancel the error output
      // read operation when the maximum line limit is reached.

      if (  !String::IsNullOrEmpty( errLine->Data ) )
      {
         logMutex->WaitOne();

         currentLogLines++;
         if ( currentLogLines > maxLogLines )
         {
            
            // Display the line to the console.
            // Skip writing the line to the log file.
            Console::WriteLine( "StdErr: {0}", errLine->Data->ToString() );
         }
         else
         if ( currentLogLines == maxLogLines )
         {
            LogToFile( "StdOut", "<Max build log limit reached!>", true );
            
            // Stop reading the output streams.
            Process^ p = dynamic_cast<Process^>(sendingProcess);
            if ( p != nullptr )
            {
               p->CancelOutputRead();
               p->CancelErrorRead();
            }
         }
         else
         {
            // Write the line to the log file.
            LogToFile( "StdErr", errLine->Data, true );
         }
         logMutex->ReleaseMutex();
      }
   }

   static void LogToFile( String^ logPrefix, String^ logText,
      bool echoToConsole )
   {
      // Write the specified line to the log file stream.
      StringBuilder^ logString = gcnew StringBuilder;

      if (  !String::IsNullOrEmpty( logPrefix ) )
      {
         logString->AppendFormat( "{0}> ", logPrefix );
      }

      if (  !String::IsNullOrEmpty( logText ) )
      {
         logString->Append( logText );
      }

      if ( buildLogStream != nullptr )
      {
         buildLogStream->WriteLine(  "[{0}] {1}",
            DateTime::Now.ToString(), logString->ToString() );
         buildLogStream->Flush();
      }

      if ( echoToConsole )
      {
         Console::WriteLine( logString->ToString() );
      }
   }
};
namespace ProcessAsyncStreamSamples
{
    class ProcessNMakeStreamRedirection
    {
        // Define static variables shared by class methods.
        private static StreamWriter buildLogStream =null;
        private static Mutex logMutex = new Mutex();
        private static int maxLogLines = 25;
        private static int currentLogLines = 0;

        public static void RedirectNMakeCommandStreams()
        {
            String nmakeArguments = null;
            Process nmakeProcess;

            // Get the input nmake command-line arguments.
            Console.WriteLine("Enter the NMake command line arguments " +
                "(@commandfile or /f makefile, etc):");
            String inputText = Console.ReadLine();
            if (!String.IsNullOrEmpty(inputText))
            {
                nmakeArguments = inputText;
            }

            Console.WriteLine("Enter max line limit for log file (default is 25):");
            inputText = Console.ReadLine();
            if (!String.IsNullOrEmpty(inputText))
            {
                if (!Int32.TryParse(inputText, out maxLogLines))
                {
                    maxLogLines = 25;
                }
            }
            Console.WriteLine("Output beyond {0} lines will be ignored.",
                maxLogLines);

            // Initialize the process and its StartInfo properties.
            nmakeProcess = new Process();
            nmakeProcess.StartInfo.FileName = "NMake.exe";

            // Build the nmake command argument list.
            if (!String.IsNullOrEmpty(nmakeArguments))
            {
                nmakeProcess.StartInfo.Arguments = nmakeArguments;
            }

            // Set UseShellExecute to false for redirection.
            nmakeProcess.StartInfo.UseShellExecute = false;

            // Redirect the standard output of the nmake command.
            // Read the stream asynchronously using an event handler.
            nmakeProcess.StartInfo.RedirectStandardOutput = true;
            nmakeProcess.OutputDataReceived += new DataReceivedEventHandler(NMakeOutputDataHandler);

            // Redirect the error output of the nmake command.
            nmakeProcess.StartInfo.RedirectStandardError = true;
            nmakeProcess.ErrorDataReceived += new DataReceivedEventHandler(NMakeErrorDataHandler);

            logMutex.WaitOne();

            currentLogLines = 0;

            // Write a header to the log file.
            const String buildLogFile = "NmakeCmd.Txt";
            try
            {
                buildLogStream = new StreamWriter(buildLogFile, true);
            }
            catch (Exception e)
            {
                Console.WriteLine("Could not open output file {0}", buildLogFile);
                Console.WriteLine("Exception = {0}", e.ToString());
                Console.WriteLine(e.Message);

                buildLogStream = null;
            }

            if (buildLogStream != null)
            {
                Console.WriteLine("Nmake output logged to {0}",
                    buildLogFile);

                buildLogStream.WriteLine();
                buildLogStream.WriteLine(DateTime.Now.ToString());
                if (!String.IsNullOrEmpty(nmakeArguments))
                {
                    buildLogStream.Write("Command line = NMake {0}",
                        nmakeArguments);
                }
                else
                {
                    buildLogStream.Write("Command line = Nmake");
                }
                buildLogStream.WriteLine();
                buildLogStream.Flush();

                logMutex.ReleaseMutex();

                // Start the process.
                Console.WriteLine();
                Console.WriteLine("\nStarting Nmake command...");
                Console.WriteLine();
                nmakeProcess.Start();

                // Start the asynchronous read of the error stream.
                nmakeProcess.BeginErrorReadLine();

                // Start the asynchronous read of the output stream.
                nmakeProcess.BeginOutputReadLine();

                // Let the nmake command run, collecting the output.
                nmakeProcess.WaitForExit();

                nmakeProcess.Close();
                buildLogStream.Close();
                logMutex.Dispose();
            }
        }

        private static void NMakeOutputDataHandler(object sendingProcess,
            DataReceivedEventArgs outLine)
        {
            // Collect the output, displaying it to the screen and
            // logging it to the output file.  Cancel the read
            // operation when the maximum line limit is reached.

            if (!String.IsNullOrEmpty(outLine.Data))
            {
                logMutex.WaitOne();

                currentLogLines++;
                if (currentLogLines > maxLogLines)
                {
                    // Display the line to the console.
                    // Skip writing the line to the log file.
                    Console.WriteLine("StdOut: {0}", outLine.Data);
                }
                else if (currentLogLines == maxLogLines)
                {
                    LogToFile("StdOut", "<Max build log limit reached!>",
                        true);

                    // Stop reading the output streams.
                    Process p = sendingProcess as Process;
                    if (p != null)
                    {
                        p.CancelOutputRead();
                        p.CancelErrorRead();
                    }
                }
                else
                {
                    // Write the line to the log file.
                    LogToFile("StdOut", outLine.Data, true);
                }
                logMutex.ReleaseMutex();
            }
        }

        private static void NMakeErrorDataHandler(object sendingProcess,
            DataReceivedEventArgs errLine)
        {
            // Collect error output, displaying it to the screen and
            // logging it to the output file.  Cancel the error output
            // read operation when the maximum line limit is reached.

            if (!String.IsNullOrEmpty(errLine.Data))
            {
                logMutex.WaitOne();

                currentLogLines++;
                if (currentLogLines > maxLogLines)
                {
                    // Display the error line to the console.
                    // Skip writing the line to the log file.
                    Console.WriteLine("StdErr: {0}", errLine.Data);
                }
                else if (currentLogLines == maxLogLines)
                {
                    LogToFile("StdErr", "<Max build log limit reached!>",
                        true);

                    // Stop reading the output streams
                    Process p = sendingProcess as Process;
                    if (p != null)
                    {
                        p.CancelErrorRead();
                        p.CancelOutputRead();
                    }
                }
                else
                {
                    // Write the line to the log file.
                    LogToFile("StdErr", errLine.Data, true);
                }

                logMutex.ReleaseMutex();
            }
        }

        private static void LogToFile(String logPrefix,
            String logText, bool echoToConsole)
        {
            // Write the specified line to the log file stream.
            StringBuilder logString = new StringBuilder();

            if (!String.IsNullOrEmpty(logPrefix))
            {
                logString.AppendFormat("{0}> ", logPrefix);
            }

            if (!String.IsNullOrEmpty(logText))
            {
                logString.Append(logText);
            }

            if (buildLogStream != null)
            {
                buildLogStream.WriteLine("[{0}] {1}",
                    DateTime.Now.ToString(), logString.ToString());
                buildLogStream.Flush();
            }

            if (echoToConsole)
            {
                Console.WriteLine(logString.ToString());
            }
        }
    }
}
' Define the namespaces used by this sample.
Imports System.Text
Imports System.IO
Imports System.Diagnostics
Imports System.Threading
Imports System.ComponentModel

Class ProcessNMakeStreamRedirection

   ' Define static variables shared by class methods.
   Private Shared buildLogStream As StreamWriter = Nothing
   Private Shared logMutex As Mutex = New Mutex()
   Private Shared maxLogLines As Integer = 25
   Private Shared currentLogLines As Integer = 0
   
   
   Public Shared Sub RedirectNMakeCommandStreams()
      Dim nmakeArguments As String = Nothing
      Dim nmakeProcess As Process
      
      ' Get the input nmake command-line arguments.
      Console.WriteLine("Enter the NMake command line arguments" + _
          " (@commandfile or /f makefile, etc):")
      Dim inputText As String = Console.ReadLine()
      If Not String.IsNullOrEmpty(inputText) Then
         nmakeArguments = inputText
      End If
      
      Console.WriteLine("Enter max line limit for log file (default is 25):")
      inputText = Console.ReadLine()
      If Not String.IsNullOrEmpty(inputText) Then
         If Not Int32.TryParse(inputText, maxLogLines) Then
            maxLogLines = 25
         End If
      End If
      Console.WriteLine("Output beyond {0} lines will be ignored.", _
          maxLogLines)
      
      ' Initialize the process and its StartInfo properties.
      nmakeProcess = New Process()
      nmakeProcess.StartInfo.FileName = "NMake.exe"
      
      ' Build the nmake command argument list.
      If Not String.IsNullOrEmpty(nmakeArguments) Then
         nmakeProcess.StartInfo.Arguments = nmakeArguments
      End If
      
      ' Set UseShellExecute to false for redirection.
      nmakeProcess.StartInfo.UseShellExecute = False
      
      ' Redirect the standard output of the nmake command.  
      ' Read the stream asynchronously using an event handler.
      nmakeProcess.StartInfo.RedirectStandardOutput = True
      AddHandler nmakeProcess.OutputDataReceived, _
                AddressOf NMakeOutputDataHandler
      
      ' Redirect the error output of the nmake command. 
      nmakeProcess.StartInfo.RedirectStandardError = True
      AddHandler nmakeProcess.ErrorDataReceived, _
                AddressOf NMakeErrorDataHandler

      logMutex.WaitOne()

      currentLogLines = 0
    
      ' Write a header to the log file.
      Const buildLogFile As String = "NmakeCmd.Txt"
      Try 
          buildLogStream = new StreamWriter(buildLogFile, true)
      Catch e As Exception
          Console.WriteLine("Could not open output file {0}", buildLogFile)
          Console.WriteLine("Exception = {0}", e.ToString())
          Console.WriteLine(e.Message)

          buildLogStream = Nothing
      End Try

      If Not buildLogStream Is Nothing Then
               
          Console.WriteLine("Nmake output logged to {0}", _
              buildLogFile)
    
          buildLogStream.WriteLine()
          buildLogStream.WriteLine(DateTime.Now.ToString())
          
          If Not String.IsNullOrEmpty(nmakeArguments) Then
              buildLogStream.Write("Command line = NMake {0}", _
                        nmakeArguments)
          Else 
              buildLogStream.Write("Command line = Nmake")
          End If
          
          buildLogStream.WriteLine()
          buildLogStream.Flush()
            
          logMutex.ReleaseMutex()
      
           ' Start the process.
           Console.WriteLine()
           Console.WriteLine("\nStarting Nmake command...")
           Console.WriteLine()
           nmakeProcess.Start()

           ' Start the asynchronous read of the error stream.
           nmakeProcess.BeginErrorReadLine()

           ' Start the asynchronous read of the output stream.
           nmakeProcess.BeginOutputReadLine()
    
           ' Let the nmake command run, collecting the output.
           nmakeProcess.WaitForExit()

           nmakeProcess.Close()
           buildLogStream.Close()
           logMutex.Dispose()
       End If
   End Sub 
   
    Private Shared Sub NMakeOutputDataHandler(sendingProcess As Object, _
       outLine As DataReceivedEventArgs)

        ' Collect the output, displaying it to the screen and 
        ' logging it to the output file.  Cancel the read
        ' operation when the maximum line limit is reached.

        If Not String.IsNullOrEmpty(outLine.Data) Then
            logMutex.WaitOne()

            currentLogLines = currentLogLines + 1
            If currentLogLines > maxLogLines Then
                
                ' Display the line to the console.
                ' Skip writing the line to the log file.
                Console.WriteLine("StdOut: {0}", outLine.Data)
            Else If currentLogLines = maxLogLines Then
                
                LogToFile("StdOut", "<Max build log limit reached!>", _
                    true)
    
                ' Stop reading the output streams.
                Dim p As Process = sendingProcess 
                If Not (p Is Nothing) Then
                    p.CancelOutputRead()
                    p.CancelErrorRead()
                End If
            Else 
                ' Write the line to the log file.
                LogToFile("StdOut", outLine.Data, true)
            End If

            logMutex.ReleaseMutex()
        End If
 
    End Sub 
   
   Private Shared Sub NMakeErrorDataHandler(sendingProcess As Object, _
        errLine As DataReceivedEventArgs)

      ' Collect the error output, displaying it to the screen and 
      ' logging it to the output file.  Cancel the error output
      ' read operation when the maximum line limit is reached.

        If Not String.IsNullOrEmpty(errLine.Data) Then
            logMutex.WaitOne()

            currentLogLines = currentLogLines + 1
            If currentLogLines > maxLogLines Then
                
                ' Display the line to the console.
                ' Skip writing the line to the log file.
                Console.WriteLine("StdErr: {0}", errLine.Data)
            Else If currentLogLines = maxLogLines Then
                
                LogToFile("StdErr", "<Max build log limit reached!>", _
                    true)
    
                ' Stop reading the output streams.
                Dim p As Process = sendingProcess 
                If Not (p Is Nothing) Then
                    p.CancelOutputRead()
                    p.CancelErrorRead()
                End If
            Else 
                ' Write the line to the log file.
                LogToFile("StdErr", errLine.Data, true)
            End If

            logMutex.ReleaseMutex()
        End If
 
    End Sub
   
    Private Shared Sub LogToFile(logPrefix As String, _
                                logText As String, _
                                echoToConsole As String)

        ' Write the specified line to the log file stream.
        Dim logString As StringBuilder = New StringBuilder()

        If Not String.IsNullOrEmpty(logPrefix) Then
                logString.AppendFormat("{0}> ", logPrefix)
        End If

        If Not String.IsNullOrEmpty(logText) Then
            logString.Append(logText)
        End If

        If Not buildLogStream Is Nothing Then
        
            buildLogStream.WriteLine("[{0}] {1}", _
                DateTime.Now.ToString(), logString.ToString())
            buildLogStream.Flush()
         End If
            
         If echoToConsole Then
            Console.WriteLine(logString.ToString())
         End If
  
    End Sub 
End Class

Comentarios

BeginOutputReadLine inicia una operación de lectura asincrónica en la StandardOutput secuencia. CancelOutputRead finaliza la operación de lectura asincrónica.

Después de cancelar, puede reanudar las operaciones de lectura asincrónicas llamando BeginOutputReadLine de nuevo.

Cuando se llama a CancelOutputRead, se completan todas las operaciones de lectura en curso para StandardOutput y, a continuación, se deshabilita el controlador de eventos. Toda la salida redirigida a StandardOutput se guarda en un búfer. Si vuelve a habilitar el controlador de eventos con una llamada a BeginOutputReadLine, la salida guardada se envía al controlador de eventos y se reanudan las operaciones de lectura asincrónicas. Si desea cambiar el controlador de eventos antes de reanudar las operaciones de lectura asincrónicas, debe quitar el controlador de eventos existente antes de agregar el nuevo controlador de eventos:

// At this point the DataReceivedEventHandler(OutputHandler1)
// has executed a CancelOutputRead.

// Remove the prior event handler.
process.OutputDataReceived -=
    new DataReceivedEventHandler(OutputHandler1);

// Register a new event handler.
process.OutputDataReceived +=
    new DataReceivedEventHandler(OutputHandler2);

// Call the corresponding BeginOutputReadLine.
process.BeginOutputReadLine();

Nota

No se pueden mezclar operaciones de lectura asincrónicas y sincrónicas en la secuencia redirigida StandardOutput . Una vez que la secuencia redirigida de se Process abre en modo asincrónico o sincrónico, todas las operaciones de lectura adicionales de esa secuencia deben estar en el mismo modo. Si cancela una operación de lectura asincrónica en StandardOutput y, a continuación, necesita volver a leer desde la secuencia, debe usar BeginOutputReadLine para reanudar las operaciones de lectura asincrónicas. No siga CancelOutputRead con una llamada a los métodos de lectura sincrónicos de StandardOutput como Read, ReadLineo ReadToEnd.

Se aplica a

Consulte también