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Breakpoint2.HitCountTarget Property

Definition

Gets the hit count target for any type of breakpoint. It is interpreted based on the hit count type.

public:
 property int HitCountTarget { int get(); };
public:
 property int HitCountTarget { int get(); };
[System.Runtime.InteropServices.DispId(112)]
public int HitCountTarget { [System.Runtime.InteropServices.DispId(112)] get; }
[<System.Runtime.InteropServices.DispId(112)>]
[<get: System.Runtime.InteropServices.DispId(112)>]
member this.HitCountTarget : int
Public ReadOnly Property HitCountTarget As Integer

Property Value

An integer containing the hit count target for any type of breakpoint.

Implements

Attributes

Examples

The following example demonstrates how to use the HitCountTarget property.

public static void HitCountTarget(EnvDTE80.DTE2 dte)  
{  
    // Setup debug Output window.  
    Window w = (Window)dte.Windows.Item(EnvDTE.Constants.vsWindowKindOutput);  
    w.Visible = true;  
    OutputWindow ow = (OutputWindow)w.Object;  
    OutputWindowPane owp = ow.OutputWindowPanes.Add("HitCountTarget property: ");  
    owp.Activate();  

    EnvDTE80.Debugger2 debugger = (EnvDTE80.Debugger2)dte.Debugger;  
    owp.OutputString("HitCountTarget: " +  
                        debugger.Breakpoints.Item(1).HitCountTarget);  
    owp.OutputString("\nHitCountType: " +  
                        debugger.Breakpoints.Item(1).HitCountType);  
    owp.OutputString("\nLocationType: " +  
                        debugger.Breakpoints.Item(1).LocationType);  
    owp.OutputString("\nName: " + debugger.Breakpoints.Item(1).Name);  
    debugger.Breakpoints.Item(1).Tag = "My Breakpoint";  
    owp.OutputString("\nTag: " + debugger.Breakpoints.Item(1).Tag);  
    owp.OutputString("\nType: " + debugger.Breakpoints.Item(1).Type);   
}  

Remarks

A hit count is an optional property that determines whether your program breaks when the breakpoint is reached. The HitCountTarget property is interpreted based on the HitCountType property. See dbgHitCountType for more information.

Applies to