GKLocalPlayerListener.ReceivedExchangeReplies Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Método al que se llama después de que se complete un intercambio.
[Foundation.Export("player:receivedExchangeReplies:forCompletedExchange:forMatch:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void ReceivedExchangeReplies (GameKit.GKPlayer player, GameKit.GKTurnBasedExchangeReply[] replies, GameKit.GKTurnBasedExchange exchange, GameKit.GKTurnBasedMatch match);
abstract member ReceivedExchangeReplies : GameKit.GKPlayer * GameKit.GKTurnBasedExchangeReply[] * GameKit.GKTurnBasedExchange * GameKit.GKTurnBasedMatch -> unit
override this.ReceivedExchangeReplies : GameKit.GKPlayer * GameKit.GKTurnBasedExchangeReply[] * GameKit.GKTurnBasedExchange * GameKit.GKTurnBasedMatch -> unit
Parámetros
- player
- GKPlayer
- replies
- GKTurnBasedExchangeReply[]
- exchange
- GKTurnBasedExchange
- match
- GKTurnBasedMatch
- Atributos