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GL.CompileShader Método

Definición

Sobrecargas

CompileShader(Int32)
CompileShader(UInt32)

CompileShader(Int32)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompileShader", Version="3.0")]
public static void CompileShader (int shader);
static member CompileShader : int -> unit

Parámetros

shader
Int32
Atributos

Se aplica a

CompileShader(UInt32)

Importante

Esta API no es conforme a CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompileShader", Version="3.0")]
[System.CLSCompliant(false)]
public static void CompileShader (uint shader);
static member CompileShader : uint32 -> unit

Parámetros

shader
UInt32
Atributos

Se aplica a