GL.DeleteFramebuffers Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Sobrecargas
DeleteFramebuffers(Int32, Int32)
DeleteFramebuffers(Int32, Int32*)
Importante
Esta API no es conforme a CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDeleteFramebuffers", Version="3.0")]
[System.CLSCompliant(false)]
public static void DeleteFramebuffers (int n, int* framebuffers);
static member DeleteFramebuffers : int * nativeptr<int> -> unit
Parámetros
- n
- Int32
- framebuffers
- Int32*
- Atributos
Se aplica a
DeleteFramebuffers(Int32, Int32[])
DeleteFramebuffers(Int32, UInt32)
Importante
Esta API no es conforme a CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDeleteFramebuffers", Version="3.0")]
[System.CLSCompliant(false)]
public static void DeleteFramebuffers (int n, ref uint framebuffers);
static member DeleteFramebuffers : int * -> unit
Parámetros
- n
- Int32
- framebuffers
- UInt32
- Atributos
Se aplica a
DeleteFramebuffers(Int32, UInt32*)
Importante
Esta API no es conforme a CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDeleteFramebuffers", Version="3.0")]
[System.CLSCompliant(false)]
public static void DeleteFramebuffers (int n, uint* framebuffers);
static member DeleteFramebuffers : int * nativeptr<uint32> -> unit
Parámetros
- n
- Int32
- framebuffers
- UInt32*
- Atributos
Se aplica a
DeleteFramebuffers(Int32, UInt32[])
Importante
Esta API no es conforme a CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDeleteFramebuffers", Version="3.0")]
[System.CLSCompliant(false)]
public static void DeleteFramebuffers (int n, uint[] framebuffers);
static member DeleteFramebuffers : int * uint32[] -> unit
Parámetros
- n
- Int32
- framebuffers
- UInt32[]
- Atributos