GL.DrawArraysInstanced Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Sobrecargas
DrawArraysInstanced(All, Int32, Int32, Int32) |
Obsoletos.
|
DrawArraysInstanced(PrimitiveType, Int32, Int32, Int32) |
DrawArraysInstanced(All, Int32, Int32, Int32)
Precaución
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDrawArraysInstanced", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void DrawArraysInstanced (OpenTK.Graphics.ES30.All mode, int first, int count, int instanceCount);
static member DrawArraysInstanced : OpenTK.Graphics.ES30.All * int * int * int -> unit
Parámetros
- mode
- All
- first
- Int32
- count
- Int32
- instanceCount
- Int32
- Atributos
Se aplica a
DrawArraysInstanced(PrimitiveType, Int32, Int32, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDrawArraysInstanced", Version="3.0")]
public static void DrawArraysInstanced (OpenTK.Graphics.ES30.PrimitiveType mode, int first, int count, int instanceCount);
static member DrawArraysInstanced : OpenTK.Graphics.ES30.PrimitiveType * int * int * int -> unit
Parámetros
- mode
- PrimitiveType
- first
- Int32
- count
- Int32
- instanceCount
- Int32
- Atributos