GL.FlushMappedBufferRange Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Sobrecargas
FlushMappedBufferRange(All, IntPtr, IntPtr) |
Obsoletos.
|
FlushMappedBufferRange(BufferTarget, IntPtr, IntPtr) |
FlushMappedBufferRange(All, IntPtr, IntPtr)
Precaución
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFlushMappedBufferRange", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void FlushMappedBufferRange (OpenTK.Graphics.ES30.All target, IntPtr offset, IntPtr length);
static member FlushMappedBufferRange : OpenTK.Graphics.ES30.All * nativeint * nativeint -> unit
Parámetros
- target
- All
- offset
-
IntPtr
nativeint
- length
-
IntPtr
nativeint
- Atributos
Se aplica a
FlushMappedBufferRange(BufferTarget, IntPtr, IntPtr)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFlushMappedBufferRange", Version="3.0")]
public static void FlushMappedBufferRange (OpenTK.Graphics.ES30.BufferTarget target, IntPtr offset, IntPtr length);
static member FlushMappedBufferRange : OpenTK.Graphics.ES30.BufferTarget * nativeint * nativeint -> unit
Parámetros
- target
- BufferTarget
- offset
-
IntPtr
nativeint
- length
-
IntPtr
nativeint
- Atributos