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GL.UniformBlockBinding Método

Definición

Sobrecargas

UniformBlockBinding(Int32, Int32, Int32)
UniformBlockBinding(UInt32, UInt32, UInt32)

UniformBlockBinding(Int32, Int32, Int32)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUniformBlockBinding", Version="3.0")]
public static void UniformBlockBinding (int program, int uniformBlockIndex, int uniformBlockBinding);
static member UniformBlockBinding : int * int * int -> unit

Parámetros

program
Int32
uniformBlockIndex
Int32
uniformBlockBinding
Int32
Atributos

Se aplica a

UniformBlockBinding(UInt32, UInt32, UInt32)

Importante

Esta API no es conforme a CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUniformBlockBinding", Version="3.0")]
[System.CLSCompliant(false)]
public static void UniformBlockBinding (uint program, uint uniformBlockIndex, uint uniformBlockBinding);
static member UniformBlockBinding : uint32 * uint32 * uint32 -> unit

Parámetros

program
UInt32
uniformBlockIndex
UInt32
uniformBlockBinding
UInt32
Atributos

Se aplica a