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SCNPhysicsField.CreateNoiseField(nfloat, nfloat) Método

Definición

[Foundation.Export("noiseFieldWithSmoothness:animationSpeed:")]
public static SceneKit.SCNPhysicsField CreateNoiseField (nfloat smoothness, nfloat speed);
static member CreateNoiseField : nfloat * nfloat -> SceneKit.SCNPhysicsField

Parámetros

smoothness
nfloat
speed
nfloat

Devoluciones

Atributos

Se aplica a