IList.Item[Int32] IList.Item[Int32] IList.Item[Int32] IList.Item[Int32] Property

Definición

Obtiene o establece el elemento en el índice especificado.Gets or sets the element at the specified index.

public:
 property System::Object ^ default[int] { System::Object ^ get(int index); void set(int index, System::Object ^ value); };
public object this[int index] { get; set; }
member this.Item(int) : obj with get, set
Default Public Property Item(index As Integer) As Object

Parámetros

index
Int32 Int32 Int32 Int32

Índice de base cero del elemento que se va a obtener o establecer.The zero-based index of the element to get or set.

Valor de propiedad

Elemento en el índice especificado.The element at the specified index.

Excepciones

La propiedad está establecida y IList es de solo lectura.The property is set and the IList is read-only.

Ejemplos

En el ejemplo siguiente se muestra la implementación IList de la interfaz para crear una lista simple de tamaño fijo.The following example demonstrates the implementation of the IList interface to create a simple list, fixed-size list. Este código forma parte de un ejemplo más grande de IList la interfaz.This code is part of a larger example for the IList interface.

class SimpleList : IList
{
    private object[] _contents = new object[8];
    private int _count;

    public SimpleList()
    {
        _count = 0;
    }

    // IList Members
    public int Add(object value)
    {
        if (_count < _contents.Length)
        {
            _contents[_count] = value;
            _count++;

            return (_count - 1);
        }

        return -1;
    }

    public void Clear()
    {
        _count = 0;
    }

    public bool Contains(object value)
    {
        for (int i = 0; i < Count; i++)
        {
            if (_contents[i] == value)
            {
                return true;
            }
        }
        return false;
    }

    public int IndexOf(object value)
    {
        for (int i = 0; i < Count; i++)
        {
            if (_contents[i] == value)
            {
                return i;
            }
        }
        return -1;
    }

    public void Insert(int index, object value)
    {
        if ((_count + 1 <= _contents.Length) && (index < Count) && (index >= 0))
        {
            _count++;

            for (int i = Count - 1; i > index; i--)
            {
                _contents[i] = _contents[i - 1];
            }
            _contents[index] = value;
        }
    }

    public bool IsFixedSize
    {
        get
        {
            return true;
        }
    }

    public bool IsReadOnly
    {
        get
        {
            return false;
        }
    }

    public void Remove(object value)
    {
        RemoveAt(IndexOf(value));
    }

    public void RemoveAt(int index)
    {
        if ((index >= 0) && (index < Count))
        {
            for (int i = index; i < Count - 1; i++)
            {
                _contents[i] = _contents[i + 1];
            }
            _count--;
        }
    }

    public object this[int index]
    {
        get
        {
            return _contents[index];
        }
        set
        {
            _contents[index] = value;
        }
    }

    // ICollection members.

    public void CopyTo(Array array, int index)
    {
        for (int i = 0; i < Count; i++)
        {
            array.SetValue(_contents[i], index++);
        }
    }

    public int Count
    {
        get
        {
            return _count;
        }
    }

    public bool IsSynchronized
    {
        get
        {
            return false;
        }
    }

    // Return the current instance since the underlying store is not
    // publicly available.
    public object SyncRoot
    {
        get
        {
            return this;
        }
    }

    // IEnumerable Members

    public IEnumerator GetEnumerator()
    {
        // Refer to the IEnumerator documentation for an example of
        // implementing an enumerator.
        throw new NotImplementedException("The method or operation is not implemented.");
    }

    public void PrintContents()
    {
        Console.WriteLine($"List has a capacity of {_contents.Length} and currently has {_count} elements.");
        Console.Write("List contents:");
        for (int i = 0; i < Count; i++)
        {
            Console.Write($" {_contents[i]}");
        }
        Console.WriteLine();
    }
}
Public Class SimpleList
    Implements IList

    Private _contents(7) As Object
    Private _count As Integer

    Public Sub New()

        _count = 0
    End Sub

    ' IList members.
    Public Function Add(ByVal value As Object) As Integer Implements IList.Add
        If _count < _contents.Length Then
            _contents(_count) = value
            _count += 1

            Return _count - 1
        End If

        Return -1
    End Function

    Public Sub Clear() Implements IList.Clear
        _count = 0
    End Sub

    Public Function Contains(ByVal value As Object) As Boolean Implements IList.Contains
        For i As Integer = 0 To Count - 1
            If _contents(i) = value Then Return True
        Next

        Return False
    End Function

    Public Function IndexOf(ByVal value As Object) As Integer Implements IList.IndexOf
        For i As Integer = 0 To Count - 1
            If _contents(i) = value Then Return i
        Next
        Return -1
    End Function

    Public Sub Insert(ByVal index As Integer, ByVal value As Object) Implements IList.Insert

        If _count + 1 <= _contents.Length AndAlso index < Count AndAlso index >= 0 Then
            _count += 1

            For i As Integer = Count - 1 To index Step -1
                _contents(i) = _contents(i - 1)
            Next
            _contents(index) = value
        End If
    End Sub

    Public ReadOnly Property IsFixedSize() As Boolean Implements IList.IsFixedSize
        Get
            Return True
        End Get
    End Property

    Public ReadOnly Property IsReadOnly() As Boolean Implements IList.IsReadOnly
        Get
            Return False
        End Get
    End Property

    Public Sub Remove(ByVal value As Object) Implements IList.Remove
        RemoveAt(IndexOf(value))
    End Sub

    Public Sub RemoveAt(ByVal index As Integer) Implements IList.RemoveAt

        if index >= 0 AndAlso index < Count Then
            for i As Integer = index To Count - 2
                _contents(i) = _contents(i + 1)
            Next
            _count -= 1
        End If
    End Sub

    Public Property Item(ByVal index As Integer) As Object Implements IList.Item
        Get
            Return _contents(index)
        End Get

        Set(ByVal value As Object)
            _contents(index) = value
        End Set
    End Property

    ' ICollection members.
    Public Sub CopyTo(ByVal array As Array, ByVal index As Integer) Implements ICollection.CopyTo
        For i As Integer = 0 To Count - 1
            array.SetValue(_contents(i), index)
            index += 1
        Next
    End Sub

    Public ReadOnly Property Count() As Integer Implements ICollection.Count
        Get
            Return _count
        End Get
    End Property

    Public ReadOnly Property IsSynchronized() As Boolean Implements ICollection.IsSynchronized
        Get
            Return False
        End Get
    End Property

    ' Return the current instance since the underlying store is not
    ' publicly available.
    Public ReadOnly Property SyncRoot() As Object Implements ICollection.SyncRoot
        Get
            Return Me
        End Get
    End Property

    ' IEnumerable members.
    Public Function GetEnumerator() As IEnumerator Implements IEnumerable.GetEnumerator

        ' Refer to the IEnumerator documentation for an example of
        ' implementing an enumerator.
        Throw New NotImplementedException("The method or operation is not implemented.")
    End Function

    Public Sub PrintContents()
        Console.WriteLine($"List has a capacity of {_contents.Length} and currently has {_count} elements.")
        Console.Write("List contents:")

        For i As Integer = 0 To Count - 1
            Console.Write($" {_contents(i)}")
        Next

        Console.WriteLine()
    End Sub
End Class

Comentarios

Esta propiedad permite obtener acceso a un elemento específico de la colección utilizando la sintaxis siguiente: myCollection[index].This property provides the ability to access a specific element in the collection by using the following syntax: myCollection[index].

El C# lenguaje utiliza la palabra clave this para definir los indizadores en lugar de implementar Item[Int32] la propiedad.The C# language uses the this keyword to define the indexers instead of implementing the Item[Int32] property. Visual Basic implementa Item[Int32] como propiedad predeterminada, lo que proporciona la misma funcionalidad de indización.Visual Basic implements Item[Int32] as a default property, which provides the same indexing functionality.

Se aplica a