DesignerActionHeaderItem Constructores

Definición

Inicializa una nueva instancia de la clase DesignerActionHeaderItem.

Sobrecargas

DesignerActionHeaderItem(String)

Inicializa una nueva instancia de la clase DesignerActionHeaderItem con la cadena de nombre proporcionada.

DesignerActionHeaderItem(String, String)

Inicializa una nueva instancia de la clase DesignerActionHeaderItem con las cadenas de nombre y categoría proporcionadas.

DesignerActionHeaderItem(String)

Inicializa una nueva instancia de la clase DesignerActionHeaderItem con la cadena de nombre proporcionada.

public:
 DesignerActionHeaderItem(System::String ^ displayName);
public DesignerActionHeaderItem (string displayName);
new System.ComponentModel.Design.DesignerActionHeaderItem : string -> System.ComponentModel.Design.DesignerActionHeaderItem
Public Sub New (displayName As String)

Parámetros

displayName
String

Texto que se va a mostrar en el encabezado.

Ejemplos

En el ejemplo de código siguiente se muestra cómo crear una colección de DesignerActionItem objetos .

Para obtener un ejemplo completo de cómo implementar etiquetas inteligentes, vea How to: Attach Smart Tags to a Windows Forms Component.

public override DesignerActionItemCollection GetSortedActionItems()
{
    DesignerActionItemCollection items = new DesignerActionItemCollection();

    //Define static section header entries.
    items.Add(new DesignerActionHeaderItem("Appearance"));
    items.Add(new DesignerActionHeaderItem("Information"));

    //Boolean property for locking color selections.
    items.Add(new DesignerActionPropertyItem("LockColors",
                     "Lock Colors", "Appearance",
                     "Locks the color properties."));
    if (!LockColors)
    {
        items.Add(new DesignerActionPropertyItem("BackColor",
                         "Back Color", "Appearance",
                         "Selects the background color."));
        items.Add(new DesignerActionPropertyItem("ForeColor",
                         "Fore Color", "Appearance",
                         "Selects the foreground color."));

        //This next method item is also added to the context menu 
        // (as a designer verb).
        items.Add(new DesignerActionMethodItem(this,
                         "InvertColors", "Invert Colors",
                         "Appearance",
                         "Inverts the fore and background colors.",
                          true));
    }
    items.Add(new DesignerActionPropertyItem("Text",
                     "Text String", "Appearance",
                     "Sets the display text."));

    //Create entries for static Information section.
    StringBuilder location = new StringBuilder("Location: ");
    location.Append(colLabel.Location);
    StringBuilder size = new StringBuilder("Size: ");
    size.Append(colLabel.Size);
    items.Add(new DesignerActionTextItem(location.ToString(),
                     "Information"));
    items.Add(new DesignerActionTextItem(size.ToString(),
                     "Information"));

    return items;
}
Public Overrides Function GetSortedActionItems() _
As DesignerActionItemCollection
    Dim items As New DesignerActionItemCollection()

    'Define static section header entries.
    items.Add(New DesignerActionHeaderItem("Appearance"))
    items.Add(New DesignerActionHeaderItem("Information"))

    'Boolean property for locking color selections.
    items.Add(New DesignerActionPropertyItem( _
    "LockColors", _
    "Lock Colors", _
    "Appearance", _
    "Locks the color properties."))

    If Not LockColors Then
        items.Add( _
        New DesignerActionPropertyItem( _
        "BackColor", _
        "Back Color", _
        "Appearance", _
        "Selects the background color."))

        items.Add( _
        New DesignerActionPropertyItem( _
        "ForeColor", _
        "Fore Color", _
        "Appearance", _
        "Selects the foreground color."))

        'This next method item is also added to the context menu 
        ' (as a designer verb).
        items.Add( _
        New DesignerActionMethodItem( _
        Me, _
        "InvertColors", _
        "Invert Colors", _
        "Appearance", _
        "Inverts the fore and background colors.", _
        True))
    End If
    items.Add( _
    New DesignerActionPropertyItem( _
    "Text", _
    "Text String", _
    "Appearance", _
    "Sets the display text."))

    'Create entries for static Information section.
    Dim location As New StringBuilder("Location: ")
    location.Append(colLabel.Location)
    Dim size As New StringBuilder("Size: ")
    size.Append(colLabel.Size)

    items.Add( _
    New DesignerActionTextItem( _
    location.ToString(), _
    "Information"))

    items.Add( _
    New DesignerActionTextItem( _
    size.ToString(), _
    "Information"))

    Return items
End Function

Comentarios

Este constructor establece las propiedades y en DisplayNameCategory el valor del displayName parámetro y establece la Description propiedad nullen .

Consulte también

Se aplica a

DesignerActionHeaderItem(String, String)

Inicializa una nueva instancia de la clase DesignerActionHeaderItem con las cadenas de nombre y categoría proporcionadas.

public:
 DesignerActionHeaderItem(System::String ^ displayName, System::String ^ category);
public DesignerActionHeaderItem (string displayName, string category);
new System.ComponentModel.Design.DesignerActionHeaderItem : string * string -> System.ComponentModel.Design.DesignerActionHeaderItem
Public Sub New (displayName As String, category As String)

Parámetros

displayName
String

Texto que se va a mostrar en el encabezado.

category
String

String que distingue entre mayúsculas y minúsculas y define las agrupaciones de las entradas del panel.

Comentarios

Este constructor establece la Description propiedad en null. La propiedad Category distingue mayúsculas de minúsculas.

Consulte también

Se aplica a