Vector4.Transform Método

Definición

Transforma un vector.Transforms a vector.

Sobrecargas

Transform(Vector4, Quaternion)

Transforma un vector de cuatro dimensiones mediante el valor de rotación del cuaternión especificado.Transforms a four-dimensional vector by the specified Quaternion rotation value.

Transform(Vector4, Matrix4x4)

Transforma un vector de cuatro dimensiones mediante una matriz de 4 x 4 especificada.Transforms a four-dimensional vector by a specified 4x4 matrix.

Transform(Vector3, Quaternion)

Transforma un vector tridimensional en el valor de rotación del cuaternión especificado.Transforms a three-dimensional vector by the specified Quaternion rotation value.

Transform(Vector2, Matrix4x4)

Transforma un vector bidimensional mediante una matriz de 4 x 4 especificada.Transforms a two-dimensional vector by a specified 4x4 matrix.

Transform(Vector2, Quaternion)

Transforma un vector bidimensional mediante el valor de rotación del cuaternión especificado.Transforms a two-dimensional vector by the specified Quaternion rotation value.

Transform(Vector3, Matrix4x4)

Transforma un vector tridimensional mediante una matriz de 4 x 4 especificada.Transforms a three-dimensional vector by a specified 4x4 matrix.

Transform(Vector4, Quaternion)

Transforma un vector de cuatro dimensiones mediante el valor de rotación del cuaternión especificado.Transforms a four-dimensional vector by the specified Quaternion rotation value.

public:
 static System::Numerics::Vector4 Transform(System::Numerics::Vector4 value, System::Numerics::Quaternion rotation);
public static System.Numerics.Vector4 Transform (System.Numerics.Vector4 value, System.Numerics.Quaternion rotation);
static member Transform : System.Numerics.Vector4 * System.Numerics.Quaternion -> System.Numerics.Vector4
Public Shared Function Transform (value As Vector4, rotation As Quaternion) As Vector4

Parámetros

value
Vector4

Vector que se va a girar.The vector to rotate.

rotation
Quaternion

Rotación que se va a aplicar.The rotation to apply.

Devoluciones

Valor transformado.The transformed vector.

Transform(Vector4, Matrix4x4)

Transforma un vector de cuatro dimensiones mediante una matriz de 4 x 4 especificada.Transforms a four-dimensional vector by a specified 4x4 matrix.

public:
 static System::Numerics::Vector4 Transform(System::Numerics::Vector4 vector, System::Numerics::Matrix4x4 matrix);
public static System.Numerics.Vector4 Transform (System.Numerics.Vector4 vector, System.Numerics.Matrix4x4 matrix);
static member Transform : System.Numerics.Vector4 * System.Numerics.Matrix4x4 -> System.Numerics.Vector4
Public Shared Function Transform (vector As Vector4, matrix As Matrix4x4) As Vector4

Parámetros

vector
Vector4

Vector que se va a transformar.The vector to transform.

matrix
Matrix4x4

Matriz de transformación.The transformation matrix.

Devoluciones

Valor transformado.The transformed vector.

Transform(Vector3, Quaternion)

Transforma un vector tridimensional en el valor de rotación del cuaternión especificado.Transforms a three-dimensional vector by the specified Quaternion rotation value.

public:
 static System::Numerics::Vector4 Transform(System::Numerics::Vector3 value, System::Numerics::Quaternion rotation);
public static System.Numerics.Vector4 Transform (System.Numerics.Vector3 value, System.Numerics.Quaternion rotation);
static member Transform : System.Numerics.Vector3 * System.Numerics.Quaternion -> System.Numerics.Vector4
Public Shared Function Transform (value As Vector3, rotation As Quaternion) As Vector4

Parámetros

value
Vector3

Vector que se va a girar.The vector to rotate.

rotation
Quaternion

Rotación que se va a aplicar.The rotation to apply.

Devoluciones

Valor transformado.The transformed vector.

Transform(Vector2, Matrix4x4)

Transforma un vector bidimensional mediante una matriz de 4 x 4 especificada.Transforms a two-dimensional vector by a specified 4x4 matrix.

public:
 static System::Numerics::Vector4 Transform(System::Numerics::Vector2 position, System::Numerics::Matrix4x4 matrix);
public static System.Numerics.Vector4 Transform (System.Numerics.Vector2 position, System.Numerics.Matrix4x4 matrix);
static member Transform : System.Numerics.Vector2 * System.Numerics.Matrix4x4 -> System.Numerics.Vector4
Public Shared Function Transform (position As Vector2, matrix As Matrix4x4) As Vector4

Parámetros

position
Vector2

Vector que se va a transformar.The vector to transform.

matrix
Matrix4x4

Matriz de transformación.The transformation matrix.

Devoluciones

Valor transformado.The transformed vector.

Transform(Vector2, Quaternion)

Transforma un vector bidimensional mediante el valor de rotación del cuaternión especificado.Transforms a two-dimensional vector by the specified Quaternion rotation value.

public:
 static System::Numerics::Vector4 Transform(System::Numerics::Vector2 value, System::Numerics::Quaternion rotation);
public static System.Numerics.Vector4 Transform (System.Numerics.Vector2 value, System.Numerics.Quaternion rotation);
static member Transform : System.Numerics.Vector2 * System.Numerics.Quaternion -> System.Numerics.Vector4
Public Shared Function Transform (value As Vector2, rotation As Quaternion) As Vector4

Parámetros

value
Vector2

Vector que se va a girar.The vector to rotate.

rotation
Quaternion

Rotación que se va a aplicar.The rotation to apply.

Devoluciones

Valor transformado.The transformed vector.

Transform(Vector3, Matrix4x4)

Transforma un vector tridimensional mediante una matriz de 4 x 4 especificada.Transforms a three-dimensional vector by a specified 4x4 matrix.

public:
 static System::Numerics::Vector4 Transform(System::Numerics::Vector3 position, System::Numerics::Matrix4x4 matrix);
public static System.Numerics.Vector4 Transform (System.Numerics.Vector3 position, System.Numerics.Matrix4x4 matrix);
static member Transform : System.Numerics.Vector3 * System.Numerics.Matrix4x4 -> System.Numerics.Vector4
Public Shared Function Transform (position As Vector3, matrix As Matrix4x4) As Vector4

Parámetros

position
Vector3

Vector que se va a transformar.The vector to transform.

matrix
Matrix4x4

Matriz de transformación.The transformation matrix.

Devoluciones

Valor transformado.The transformed vector.

Se aplica a