AssemblyFlagsAttribute AssemblyFlagsAttribute AssemblyFlagsAttribute AssemblyFlagsAttribute Class

Definición

Especifica una combinación bit a bit de marcas AssemblyNameFlags para un ensamblado, describiendo las opciones del compilador Just-In-Time (JIT), si el ensamblado es redestinable y si tiene una clave pública completa o con símbolo.Specifies a bitwise combination of AssemblyNameFlags flags for an assembly, describing just-in-time (JIT) compiler options, whether the assembly is retargetable, and whether it has a full or tokenized public key. Esta clase no puede heredarse.This class cannot be inherited.

public ref class AssemblyFlagsAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly, Inherited=false)]
[System.Runtime.InteropServices.ComVisible(true)]
[System.AttributeUsage(System.AttributeTargets.Assembly, AllowMultiple=false)]
public sealed class AssemblyFlagsAttribute : Attribute
type AssemblyFlagsAttribute = class
    inherit Attribute
Public NotInheritable Class AssemblyFlagsAttribute
Inherits Attribute
Herencia
AssemblyFlagsAttributeAssemblyFlagsAttributeAssemblyFlagsAttributeAssemblyFlagsAttribute
Atributos

Ejemplos

En el ejemplo de código siguiente se muestra cómo AssemblyFlagsAttribute aplicar a un ensamblado y cómo leer las marcas en tiempo de ejecución.The following code example shows how to apply the AssemblyFlagsAttribute to an assembly, and how to read the flags at run time. En el ejemplo también se crea una instancia del atributo y se utiliza AssemblyFlags la propiedad para mostrar las marcas.The example also creates an instance of the attribute, and uses the AssemblyFlags property to display the flags. Para obtener un ejemplo de cómo aplicar AssemblyFlagsAttribute a un ensamblado dinámico, vea la AssemblyName.Flags propiedad.For an example of how to apply the AssemblyFlagsAttribute to a dynamic assembly, see the AssemblyName.Flags property.

using namespace System;
using namespace System::Reflection;

// Specify a combination of AssemblyNameFlags for this
// assembly.
[assembly:AssemblyFlagsAttribute(
     AssemblyNameFlags::EnableJITcompileOptimizer
   | AssemblyNameFlags::Retargetable)];

public ref class Example
{
public:
   static void Main()
   {
      // Get this assembly.
      Assembly^ thisAsm = Example::typeid->Assembly;
      
      // Get the AssemblyName for this assembly.
      AssemblyName^ thisAsmName = thisAsm->GetName( false );
      
      // Display the flags that were set for this assembly.
      ListFlags( thisAsmName->Flags );
      
      // Create an instance of AssemblyFlagsAttribute with the
      // same combination of flags that was specified for this
      // assembly. Note that PublicKey is included automatically
      // for the assembly, but not for this instance of
      // AssemblyFlagsAttribute.
      AssemblyFlagsAttribute^ afa = gcnew AssemblyFlagsAttribute( 
         static_cast<AssemblyNameFlags> (AssemblyNameFlags::EnableJITcompileOptimizer
                                       | AssemblyNameFlags::Retargetable) );
      
      // Get the flags. The property returns an integer, so
      // the return value must be cast to AssemblyNameFlags.
      AssemblyNameFlags anf = static_cast<AssemblyNameFlags>(afa->AssemblyFlags);
      
      // Display the flags.
      Console::WriteLine();
      ListFlags( anf );
   }

private:
   static void ListFlags( AssemblyNameFlags anf )
   {
      if ( anf == AssemblyNameFlags::None )
      {
         Console::WriteLine( L"AssemblyNameFlags.None" );
      }
      else
      {
         if ( 0 != static_cast<Int32>(anf & AssemblyNameFlags::Retargetable) )
                  Console::WriteLine( L"AssemblyNameFlags.Retargetable" );
         if ( 0 != static_cast<Int32>(anf & AssemblyNameFlags::PublicKey) )
                  Console::WriteLine( L"AssemblyNameFlags.PublicKey" );
         if ( 0 != static_cast<Int32>(anf & AssemblyNameFlags::EnableJITcompileOptimizer) )
                  Console::WriteLine( L"AssemblyNameFlags.EnableJITcompileOptimizer" );
         if ( 0 != static_cast<Int32>(anf & AssemblyNameFlags::EnableJITcompileTracking) )
                  Console::WriteLine( L"AssemblyNameFlags.EnableJITcompileTracking" );
      }
   }

};

int main()
{
   Example::Main();
}

/* This code example produces the following output:

AssemblyNameFlags.Retargetable
AssemblyNameFlags.PublicKey
AssemblyNameFlags.EnableJITcompileOptimizer

AssemblyNameFlags.Retargetable
AssemblyNameFlags.EnableJITcompileOptimizer
*/
using System;
using System.Reflection;

// Specify a combination of AssemblyNameFlags for this 
// assembly.
[assembly:AssemblyFlagsAttribute(
    AssemblyNameFlags.EnableJITcompileOptimizer |
    AssemblyNameFlags.Retargetable)]

public class Example
{
    public static void Main()
    {
        // Get this assembly.
        Assembly thisAsm = typeof(Example).Assembly;

        // Get the AssemblyName for this assembly.
        AssemblyName thisAsmName = thisAsm.GetName(false);

        // Display the flags that were set for this assembly.
        ListFlags(thisAsmName.Flags);

        // Create an instance of AssemblyFlagsAttribute with the
        // same combination of flags that was specified for this
        // assembly. Note that PublicKey is included automatically
        // for the assembly, but not for this instance of
        // AssemblyFlagsAttribute.
        AssemblyFlagsAttribute afa = new AssemblyFlagsAttribute(
            AssemblyNameFlags.EnableJITcompileOptimizer |
            AssemblyNameFlags.Retargetable);

        // Get the flags. The property returns an integer, so
        // the return value must be cast to AssemblyNameFlags.
        AssemblyNameFlags anf = (AssemblyNameFlags) afa.AssemblyFlags;

        // Display the flags.
        Console.WriteLine();
        ListFlags(anf);
    }

    private static void ListFlags(AssemblyNameFlags anf)
    {
        if (anf == AssemblyNameFlags.None)
        {
            Console.WriteLine("AssemblyNameFlags.None");
        }
        else
        {
            if (0!=(anf & AssemblyNameFlags.Retargetable)) 
                Console.WriteLine("AssemblyNameFlags.Retargetable");
            if (0!=(anf & AssemblyNameFlags.PublicKey)) 
                Console.WriteLine("AssemblyNameFlags.PublicKey");
            if (0!=(anf & AssemblyNameFlags.EnableJITcompileOptimizer)) 
                Console.WriteLine("AssemblyNameFlags.EnableJITcompileOptimizer");
            if (0!=(anf & AssemblyNameFlags.EnableJITcompileTracking)) 
                Console.WriteLine("AssemblyNameFlags.EnableJITcompileTracking");
        }
    }
}

/* This code example produces the following output:

AssemblyNameFlags.Retargetable
AssemblyNameFlags.PublicKey
AssemblyNameFlags.EnableJITcompileOptimizer

AssemblyNameFlags.Retargetable
AssemblyNameFlags.EnableJITcompileOptimizer
*/
Imports System.Reflection

' Specify a combination of AssemblyNameFlags for this 
' assembly.
<Assembly:AssemblyFlagsAttribute( _
       AssemblyNameFlags.EnableJITcompileOptimizer _
    Or AssemblyNameFlags.Retargetable)>

Public Class Example
    Public Shared Sub Main()
        ' Get this assembly.
        Dim thisAsm As Assembly = GetType(Example).Assembly

        ' Get the AssemblyName for this assembly.
        Dim thisAsmName As AssemblyName = thisAsm.GetName(False)

        ' Display the flags that were set for this assembly.
        ListFlags(thisAsmName.Flags)

        ' Create an instance of AssemblyFlagsAttribute with the
        ' same combination of flags that was specified for this
        ' assembly. Note that PublicKey is included automatically
        ' for the assembly, but not for this instance of
        ' AssemblyFlagsAttribute.
        Dim afa As New AssemblyFlagsAttribute( _
               AssemblyNameFlags.EnableJITcompileOptimizer _
            Or AssemblyNameFlags.Retargetable)

        ' Get the flags. The property returns an integer, so
        ' the return value must be cast to AssemblyNameFlags.
        Dim anf As AssemblyNameFlags = _
            CType(afa.AssemblyFlags, AssemblyNameFlags)

        ' Display the flags.
        Console.WriteLine()
        ListFlags(anf)
    End Sub

    Private Shared Sub ListFlags(ByVal anf As AssemblyNameFlags)

        If anf = AssemblyNameFlags.None Then
            Console.WriteLine("AssemblyNameFlags.None")
        Else
            If 0 <> (anf And AssemblyNameFlags.Retargetable) Then _
                Console.WriteLine("AssemblyNameFlags.Retargetable")
            If 0 <> (anf And AssemblyNameFlags.PublicKey) Then _
                Console.WriteLine("AssemblyNameFlags.PublicKey")
            If 0 <> (anf And AssemblyNameFlags.EnableJITcompileOptimizer) Then _
                Console.WriteLine("AssemblyNameFlags.EnableJITcompileOptimizer")
            If 0 <> (anf And AssemblyNameFlags.EnableJITcompileTracking) Then _
                Console.WriteLine("AssemblyNameFlags.EnableJITcompileTracking")
        End If

    End SUb
End Class

' This code example produces the following output:
'
'AssemblyNameFlags.Retargetable
'AssemblyNameFlags.PublicKey
'AssemblyNameFlags.EnableJITcompileOptimizer
'
'AssemblyNameFlags.Retargetable
'AssemblyNameFlags.EnableJITcompileOptimizer

Comentarios

La AssemblyNameFlags enumeración describe las características del ensamblado que se pueden establecer mediante este atributo.The AssemblyNameFlags enumeration describes the assembly characteristics that can be set using this attribute.

Para obtener acceso a las marcas especificadas para un ensamblado, use Assembly.GetName la propiedad para obtener AssemblyName un objeto y, a AssemblyName.Flags continuación, use la AssemblyNameFlags propiedad para obtener un valor.To access the flags that have been specified for an assembly, use the Assembly.GetName property to obtain an AssemblyName object, then use the AssemblyName.Flags property to obtain an AssemblyNameFlags value.

Para especificar AssemblyNameFlags las marcas de un ensamblado dinámico, AssemblyName.Flags establezca la propiedad AssemblyName del objeto que se pasa al AppDomain.DefineDynamicAssembly método.To specify AssemblyNameFlags flags for a dynamic assembly, set the AssemblyName.Flags property of the AssemblyName object that you pass to the AppDomain.DefineDynamicAssembly method.

Constructores

AssemblyFlagsAttribute(AssemblyNameFlags) AssemblyFlagsAttribute(AssemblyNameFlags) AssemblyFlagsAttribute(AssemblyNameFlags) AssemblyFlagsAttribute(AssemblyNameFlags)

Inicializa una nueva instancia de la clase AssemblyFlagsAttribute con la combinación especificada de marcas AssemblyNameFlags.Initializes a new instance of the AssemblyFlagsAttribute class with the specified combination of AssemblyNameFlags flags.

AssemblyFlagsAttribute(Int32) AssemblyFlagsAttribute(Int32) AssemblyFlagsAttribute(Int32) AssemblyFlagsAttribute(Int32)

Inicializa una nueva instancia de la clase AssemblyFlagsAttribute con la combinación especificada de marcas AssemblyNameFlags, convertida en un valor entero.Initializes a new instance of the AssemblyFlagsAttribute class with the specified combination of AssemblyNameFlags flags, cast as an integer value.

AssemblyFlagsAttribute(UInt32) AssemblyFlagsAttribute(UInt32) AssemblyFlagsAttribute(UInt32) AssemblyFlagsAttribute(UInt32)

Inicializa una nueva instancia de la clase AssemblyFlagsAttribute con la combinación especificada de marcas AssemblyNameFlags, convertida en un valor entero sin signo.Initializes a new instance of the AssemblyFlagsAttribute class with the specified combination of AssemblyNameFlags flags, cast as an unsigned integer value.

Propiedades

AssemblyFlags AssemblyFlags AssemblyFlags AssemblyFlags

Obtiene un valor entero que representa la combinación de marcas AssemblyNameFlags especificadas cuando se creó esta instancia de atributo.Gets an integer value representing the combination of AssemblyNameFlags flags specified when this attribute instance was created.

Flags Flags Flags Flags

Obtiene un valor entero sin signo que representa la combinación de marcas AssemblyNameFlags especificados cuando se creó esta instancia de atributo.Gets an unsigned integer value representing the combination of AssemblyNameFlags flags specified when this attribute instance was created.

TypeId TypeId TypeId TypeId

Cuando se implementa en una clase derivada, obtiene un identificador único para este Attribute.When implemented in a derived class, gets a unique identifier for this Attribute.

(Inherited from Attribute)

Métodos

Equals(Object) Equals(Object) Equals(Object) Equals(Object)

Devuelve un valor que indica si esta instancia es igual que un objeto especificado.Returns a value that indicates whether this instance is equal to a specified object.

(Inherited from Attribute)
GetHashCode() GetHashCode() GetHashCode() GetHashCode()

Devuelve el código hash de esta instancia.Returns the hash code for this instance.

(Inherited from Attribute)
GetType() GetType() GetType() GetType()

Obtiene el Type de la instancia actual.Gets the Type of the current instance.

(Inherited from Object)
IsDefaultAttribute() IsDefaultAttribute() IsDefaultAttribute() IsDefaultAttribute()

Si se reemplaza en una clase derivada, indica si el valor de esta instancia es el valor predeterminado de la clase derivada.When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(Inherited from Attribute)
Match(Object) Match(Object) Match(Object) Match(Object)

Cuando se invalida en una clase derivada, devuelve un valor que indica si esta instancia es igual a un objeto especificado.When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(Inherited from Attribute)
MemberwiseClone() MemberwiseClone() MemberwiseClone() MemberwiseClone()

Crea una copia superficial del objeto Object actual.Creates a shallow copy of the current Object.

(Inherited from Object)
ToString() ToString() ToString() ToString()

Devuelve una cadena que representa el objeto actual.Returns a string that represents the current object.

(Inherited from Object)

Implementaciones de interfaz explícitas

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) _Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) _Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) _Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

Asigna un conjunto de nombres a un conjunto correspondiente de identificadores de envío.Maps a set of names to a corresponding set of dispatch identifiers.

(Inherited from Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) _Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) _Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) _Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

Obtiene la información de tipos de un objeto, que puede utilizarse para obtener la información de tipos de una interfaz.Retrieves the type information for an object, which can be used to get the type information for an interface.

(Inherited from Attribute)
_Attribute.GetTypeInfoCount(UInt32) _Attribute.GetTypeInfoCount(UInt32) _Attribute.GetTypeInfoCount(UInt32) _Attribute.GetTypeInfoCount(UInt32)

Recupera el número de interfaces de información de tipo que proporciona un objeto (0 ó 1).Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(Inherited from Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) _Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) _Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) _Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

Proporciona acceso a las propiedades y los métodos expuestos por un objeto.Provides access to properties and methods exposed by an object.

(Inherited from Attribute)

Se aplica a

Consulte también: