SoapFormatter Constructores

Definición

Inicializa una nueva instancia de la clase SoapFormatter.Initializes a new instance of the SoapFormatter class.

Sobrecargas

SoapFormatter()

Inicializa una nueva instancia de la clase SoapFormatter con los valores de propiedad predeterminados.Initializes a new instance of the SoapFormatter class with default property values.

SoapFormatter(ISurrogateSelector, StreamingContext)

Inicializa una nueva instancia de la clase SoapFormatter con los parámetros ISurrogateSelector y StreamingContext especificados.Initializes a new instance of the SoapFormatter class with the specified ISurrogateSelector and StreamingContext.

SoapFormatter()

Inicializa una nueva instancia de la clase SoapFormatter con los valores de propiedad predeterminados.Initializes a new instance of the SoapFormatter class with default property values.

public:
 SoapFormatter();
public SoapFormatter ();
Public Sub New ()

Ejemplos

#using <system.dll>
#using <system.runtime.serialization.formatters.soap.dll>

using namespace System;
using namespace System::IO;
using namespace System::Collections;
using namespace System::Runtime::Serialization;
using namespace System::Runtime::Serialization::Formatters::Soap;
void Serialize()
{
   
   // Create a hashtable of values that will eventually be serialized.
   Hashtable^ addresses = gcnew Hashtable;
   addresses->Add( "Jeff", "123 Main Street, Redmond, WA 98052" );
   addresses->Add( "Fred", "987 Pine Road, Phila., PA 19116" );
   addresses->Add( "Mary", "PO Box 112233, Palo Alto, CA 94301" );
   
   // To serialize the hashtable (and its keys/values), 
   // you must first open a stream for writing.
   // We will use a file stream here.
   FileStream^ fs = gcnew FileStream( "DataFile.soap",FileMode::Create );
   
   // Construct a SoapFormatter and use it 
   // to serialize the data to the stream.
   SoapFormatter^ formatter = gcnew SoapFormatter;
   try
   {
      formatter->Serialize( fs, addresses );
   }
   catch ( SerializationException^ e ) 
   {
      Console::WriteLine( "Failed to serialize. Reason: {0}", e->Message );
      throw;
   }
   finally
   {
      fs->Close();
   }

}

void Deserialize()
{
   
   // Declare the hashtable reference.
   Hashtable^ addresses = nullptr;
   
   // Open the file containing the data that we want to deserialize.
   FileStream^ fs = gcnew FileStream( "DataFile.soap",FileMode::Open );
   try
   {
      SoapFormatter^ formatter = gcnew SoapFormatter;
      
      // Deserialize the hashtable from the file and 
      // assign the reference to our local variable.
      addresses = dynamic_cast<Hashtable^>(formatter->Deserialize( fs ));
   }
   catch ( SerializationException^ e ) 
   {
      Console::WriteLine( "Failed to deserialize. Reason: {0}", e->Message );
      throw;
   }
   finally
   {
      fs->Close();
   }

   
   // To prove that the table deserialized correctly, 
   // display the keys/values to the console.
   IEnumerator^ myEnum = addresses->GetEnumerator();
   while ( myEnum->MoveNext() )
   {
      DictionaryEntry^ de = safe_cast<DictionaryEntry^>(myEnum->Current);
      Console::WriteLine( " {0} lives at {1}.", de->Key, de->Value );
   }
}


[STAThread]
int main()
{
   Serialize();
   Deserialize();
}

using System;
using System.IO;
using System.Collections;
using System.Runtime.Serialization;

// Note: When building this code, you must reference the
// System.Runtime.Serialization.Formatters.Soap.dll assembly.
using System.Runtime.Serialization.Formatters.Soap;

class App 
{
    [STAThread]
    static void Main() 
    {
        Serialize();
        Deserialize();
    }

    static void Serialize() 
    {
        // Create a hashtable of values that will eventually be serialized.
        Hashtable addresses = new Hashtable();
        addresses.Add("Jeff", "123 Main Street, Redmond, WA 98052");
        addresses.Add("Fred", "987 Pine Road, Phila., PA 19116");
        addresses.Add("Mary", "PO Box 112233, Palo Alto, CA 94301");

        // To serialize the hashtable (and its key/value pairs), 
        // you must first open a stream for writing.
        // Use a file stream here.
        FileStream fs = new FileStream("DataFile.soap", FileMode.Create);

        // Construct a SoapFormatter and use it 
        // to serialize the data to the stream.
        SoapFormatter formatter = new SoapFormatter();
        try 
        {
            formatter.Serialize(fs, addresses);
        }
        catch (SerializationException e) 
        {
            Console.WriteLine("Failed to serialize. Reason: " + e.Message);
            throw;
        }
        finally 
        {
            fs.Close();
        }
    }

    static void Deserialize() 
    {
        // Declare the hashtable reference.
        Hashtable addresses  = null;

        // Open the file containing the data that you want to deserialize.
        FileStream fs = new FileStream("DataFile.soap", FileMode.Open);
        try 
        {
            SoapFormatter formatter = new SoapFormatter();

            // Deserialize the hashtable from the file and 
            // assign the reference to the local variable.
            addresses = (Hashtable) formatter.Deserialize(fs);
        }
        catch (SerializationException e) 
        {
            Console.WriteLine("Failed to deserialize. Reason: " + e.Message);
            throw;
        }
        finally 
        {
            fs.Close();
        }

        // To prove that the table deserialized correctly, 
        // display the key/value pairs to the console.
        foreach (DictionaryEntry de in addresses) 
        {
            Console.WriteLine("{0} lives at {1}.", de.Key, de.Value);
        }
    }
}
Imports System.IO
Imports System.Collections
Imports System.Runtime.Serialization

' Note: When building this code, you must reference the
' System.Runtime.Serialization.Formatters.Soap.dll assembly.
Imports System.Runtime.Serialization.Formatters.Soap


Module App

   Sub Main()
      Serialize()
      Deserialize()
   End Sub

   Sub Serialize()
      ' Create a hashtable of values that will eventually be serialized.
      Dim addresses As New Hashtable
      addresses.Add("Jeff", "123 Main Street, Redmond, WA 98052")
      addresses.Add("Fred", "987 Pine Road, Phila., PA 19116")
      addresses.Add("Mary", "PO Box 112233, Palo Alto, CA 94301")

      ' To serialize the hashtable (and its key/value pairs), 
      ' you must first open a stream for writing.
      ' Use a file stream here.
      Dim fs As New FileStream("DataFile.soap", FileMode.Create)

      ' Construct a SoapFormatter and use it 
      ' to serialize the data to the stream.
      Dim formatter As New SoapFormatter
      Try
         formatter.Serialize(fs, addresses)
      Catch e As SerializationException
         Console.WriteLine("Failed to serialize. Reason: " & e.Message)
         Throw
      Finally
         fs.Close()
      End Try
   End Sub


   Sub Deserialize()
      ' Declare the hashtable reference.
      Dim addresses As Hashtable = Nothing

      ' Open the file containing the data that you want to deserialize.
      Dim fs As New FileStream("DataFile.soap", FileMode.Open)
      Try
         Dim formatter As New SoapFormatter

         ' Deserialize the hashtable from the file and 
         ' assign the reference to the local variable.
         addresses = DirectCast(formatter.Deserialize(fs), Hashtable)
      Catch e As SerializationException
         Console.WriteLine("Failed to deserialize. Reason: " & e.Message)
         Throw
      Finally
         fs.Close()
      End Try

      ' To prove that the table deserialized correctly, 
      ' display the key/value pairs to the console.
      Dim de As DictionaryEntry
      For Each de In addresses
         Console.WriteLine("{0} lives at {1}.", de.Key, de.Value)
      Next
   End Sub
End Module

Comentarios

En la tabla siguiente se muestran los valores de propiedad iniciales para una instancia de SoapFormatter.The following table shows the initial property values for an instance of SoapFormatter.

Propiedad.Property ValorValue
SurrogateSelector null
Context Nuevo StreamingContext inicializado para especificar que los datos serializados se pueden transmitir o recibir desde cualquiera de los otros contextos.A new StreamingContext initialized to specify that the serialized data can be transmitted to or received from any of the other contexts

SoapFormatter(ISurrogateSelector, StreamingContext)

Inicializa una nueva instancia de la clase SoapFormatter con los parámetros ISurrogateSelector y StreamingContext especificados.Initializes a new instance of the SoapFormatter class with the specified ISurrogateSelector and StreamingContext.

public:
 SoapFormatter(System::Runtime::Serialization::ISurrogateSelector ^ selector, System::Runtime::Serialization::StreamingContext context);
public SoapFormatter (System.Runtime.Serialization.ISurrogateSelector selector, System.Runtime.Serialization.StreamingContext context);
new System.Runtime.Serialization.Formatters.Soap.SoapFormatter : System.Runtime.Serialization.ISurrogateSelector * System.Runtime.Serialization.StreamingContext -> System.Runtime.Serialization.Formatters.Soap.SoapFormatter
Public Sub New (selector As ISurrogateSelector, context As StreamingContext)

Parámetros

selector
ISurrogateSelector

ISurrogateSelector que se va a utilizar con la nueva instancia de SoapFormatter.The ISurrogateSelector to use with the new instance of SoapFormatter. Puede ser null.Can be null.

context
StreamingContext

StreamingContext que guarda el origen y destino de la serialización.The StreamingContext that holds the source and destination of the serialization. Si el parámetro context es null, el valor predeterminado de Context es CrossMachine.If the context parameter is null, then the Context defaults to CrossMachine.

Comentarios

Los objetos se serializan o deserializan desde el especificado Stream.Objects are serialized to, or deserialized from, the specified Stream.

El proceso de serialización o deserialización utiliza el ISurrogateSelector especificado para buscar los suplentes que se registran para los tipos de objeto que desea deserializar.The serialization or deserialization process uses the specified ISurrogateSelector to search for surrogates that are registered for the object types you want to deserialize. Los suplentes son aplicaciones auxiliares que serializan y deserializan objetos de clases concretas.Surrogates are helpers that serialize and deserialize objects of specific classes. El valor ISurrogateSelector predeterminado no puede controlar la serialización de objetos que derivan MarshalByRefObject de para fines de comunicación remota.The default ISurrogateSelector cannot handle the serialization of objects that derive from the MarshalByRefObject for remoting purposes. En una situación de comunicación remota ISurrogateSelector , el especificado reemplaza el MarshalByRefObject objeto derivado ObjRef de con un objeto serializado por el selector de suplentes especificado.In a remoting situation the specified ISurrogateSelector replaces the object derived from MarshalByRefObject with a ObjRef object that is serialized by the specified surrogate selector. Por lo tanto, si desea usar objetos remotos, establezca selector el parámetro en una instancia RemotingSurrogateSelectorde.Therefore, if you want to use remote objects, set the selector parameter to an instance of RemotingSurrogateSelector. Si no necesita suplentes, establezca el selector parámetro nullen.If you do not need surrogates, set the selector parameter to be null.

Consulte también:

Se aplica a