ItemCheckEventArgs Clase

Definición

Proporciona datos para el evento ItemCheck de los controles CheckedListBox y ListView.Provides data for the ItemCheck event of the CheckedListBox and ListView controls.

public ref class ItemCheckEventArgs : EventArgs
[System.Runtime.InteropServices.ComVisible(true)]
public class ItemCheckEventArgs : EventArgs
type ItemCheckEventArgs = class
    inherit EventArgs
Public Class ItemCheckEventArgs
Inherits EventArgs
Herencia
ItemCheckEventArgs
Atributos

Ejemplos

En el ejemplo de código siguiente se ListView muestra un control activado ListView.ItemCheck que controla el evento.The following code example demonstrates a checked ListView control that handles the ListView.ItemCheck event. El método utiliza las CurrentValue propiedades Index y del ItemCheckEventArgs objeto para recuperar y calcular el precio de los elementos de menú seleccionados.The method uses the CurrentValue and Index properties of the ItemCheckEventArgs object to retrieve and tally the price of the menu items selected. Para ejecutar este ejemplo, pegue el código siguiente en un formulario que ListView contenga un TextBox denominado Textbox1 ListView1 y un denominado.To run this example paste the following code in a form containing a ListView named ListView1 and a TextBox named Textbox1. Llame al InitializeListView método desde el constructor o Load método del formulario.Call the InitializeListView method from the form's constructor or Load method. Asegúrese de que todos los eventos estén asociados a sus métodos de control de eventos.Ensure all events are associated with their event-handling methods.

void InitializeListView()
{
   this->ListView1 = gcnew System::Windows::Forms::ListView;
   
   // Set properties such as BackColor and DockStyle and Location.
   this->ListView1->BackColor = System::Drawing::SystemColors::Control;
   this->ListView1->Dock = System::Windows::Forms::DockStyle::Top;
   this->ListView1->Location = System::Drawing::Point( 0, 0 );
   this->ListView1->Size = System::Drawing::Size( 292, 130 );
   this->ListView1->View = System::Windows::Forms::View::Details;
   this->ListView1->HideSelection = false;
   
   // Allow the user to select multiple items.
   this->ListView1->MultiSelect = true;
   
   // Show CheckBoxes in the ListView.
   this->ListView1->CheckBoxes = true;
   
   //Set the column headers and populate the columns.
   ListView1->HeaderStyle = ColumnHeaderStyle::Nonclickable;
   ColumnHeader^ columnHeader1 = gcnew ColumnHeader;
   columnHeader1->Text = "Breakfast Choices";
   columnHeader1->TextAlign = HorizontalAlignment::Left;
   columnHeader1->Width = 146;
   ColumnHeader^ columnHeader2 = gcnew ColumnHeader;
   columnHeader2->Text = "Price Each";
   columnHeader2->TextAlign = HorizontalAlignment::Center;
   columnHeader2->Width = 142;
   this->ListView1->Columns->Add( columnHeader1 );
   this->ListView1->Columns->Add( columnHeader2 );
   array<String^>^foodList = {"Juice","Coffee","Cereal & Milk","Fruit Plate","Toast & Jelly","Bagel & Cream Cheese"};
   array<String^>^foodPrice = {"1.09","1.09","2.19","2.79","2.09","2.69"};
   int count;
   
   // Members are added one at a time, so call BeginUpdate to ensure 
   // the list is painted only once, rather than as each list item is added.
   ListView1->BeginUpdate();
   for ( count = 0; count < foodList->Length; count++ )
   {
      ListViewItem^ listItem = gcnew ListViewItem( foodList[ count ] );
      listItem->SubItems->Add( foodPrice[ count ] );
      ListView1->Items->Add( listItem );
   }
   
   //Call EndUpdate when you finish adding items to the ListView.
   ListView1->EndUpdate();
   this->Controls->Add( this->ListView1 );
}
private void InitializeListView()
{
    this.ListView1 = new System.Windows.Forms.ListView();

    // Set properties such as BackColor and DockStyle and Location.
    this.ListView1.BackColor = System.Drawing.SystemColors.Control;
    this.ListView1.Dock = System.Windows.Forms.DockStyle.Top;
    this.ListView1.Location = new System.Drawing.Point(0, 0);
    this.ListView1.Size = new System.Drawing.Size(292, 130);
    this.ListView1.View = System.Windows.Forms.View.Details;
    this.ListView1.HideSelection = false;

    // Allow the user to select multiple items.
    this.ListView1.MultiSelect = true;

    // Show CheckBoxes in the ListView.
    this.ListView1.CheckBoxes = true;
    
    //Set the column headers and populate the columns.
    ListView1.HeaderStyle = ColumnHeaderStyle.Nonclickable;
    
    ColumnHeader columnHeader1 = new ColumnHeader();
    columnHeader1.Text = "Breakfast Choices";
    columnHeader1.TextAlign = HorizontalAlignment.Left;
    columnHeader1.Width = 146;

    ColumnHeader columnHeader2 = new ColumnHeader();
    columnHeader2.Text = "Price Each";
    columnHeader2.TextAlign = HorizontalAlignment.Center;
    columnHeader2.Width = 142;

    this.ListView1.Columns.Add(columnHeader1);
    this.ListView1.Columns.Add(columnHeader2);

    string[] foodList = new string[]{"Juice", "Coffee", 
        "Cereal & Milk", "Fruit Plate", "Toast & Jelly", 
        "Bagel & Cream Cheese"};

    string[] foodPrice = new string[]{"1.09", "1.09", "2.19", 
        "2.79", "2.09", "2.69"};
    
    int count;

    // Members are added one at a time, so call BeginUpdate to ensure 
    // the list is painted only once, rather than as each list item is added.
    ListView1.BeginUpdate();

    for(count = 0; count < foodList.Length; count++)
    {
        ListViewItem listItem = new ListViewItem(foodList[count]);
        listItem.SubItems.Add(foodPrice[count]);
        ListView1.Items.Add(listItem);
    }

    //Call EndUpdate when you finish adding items to the ListView.
    ListView1.EndUpdate();
    this.Controls.Add(this.ListView1);
}
Private Sub InitializeListView()
    Me.ListView1 = New System.Windows.Forms.ListView

    ' Set properties such as BackColor, Location and Size
    Me.ListView1.BackColor = System.Drawing.SystemColors.Control
    Me.ListView1.Dock = System.Windows.Forms.DockStyle.Top
    Me.ListView1.Location = New System.Drawing.Point(0, 0)
    Me.ListView1.Size = New System.Drawing.Size(292, 130)
    Me.ListView1.View = System.Windows.Forms.View.Details
    Me.ListView1.HideSelection = False

    ' Allow user to select multiple items.
    Me.ListView1.MultiSelect = True

    ' Show check boxes in the ListView.
    Me.ListView1.CheckBoxes = True

    'Set the column headers and populate the columns.
    ListView1.HeaderStyle = ColumnHeaderStyle.Nonclickable
    Dim columnHeader1 As New ColumnHeader
    With columnHeader1
        .Text = "Breakfast Choices"
        .TextAlign = HorizontalAlignment.Left
        .Width = 146
    End With
    Dim columnHeader2 As New ColumnHeader
    With columnHeader2
        .Text = "Price Each"
        .TextAlign = HorizontalAlignment.Center
        .Width = 142
    End With
    Me.ListView1.Columns.Add(columnHeader1)
    Me.ListView1.Columns.Add(columnHeader2)
    Dim foodList() As String = New String() {"Juice", "Coffee", _
        "Cereal & Milk", "Fruit Plate", "Toast & Jelly", _
        "Bagel & Cream Cheese"}

    Dim foodPrice() As String = New String() {"1.09", "1.09", "2.19", _
        "2.79", "2.09", "2.69"}
    Dim count As Integer

    ' Members are added one at a time, so call BeginUpdate to ensure 
    ' the list is painted only once, rather than as each list item is added.
    ListView1.BeginUpdate()

    For count = 0 To foodList.Length - 1
        Dim listItem As New ListViewItem(foodList(count))
        listItem.SubItems.Add(foodPrice(count))
        ListView1.Items.Add(listItem)
    Next

    'Call EndUpdate when you finish adding items to the ListView.
    ListView1.EndUpdate()
    Me.Controls.Add(Me.ListView1)
End Sub
double price;

// Handles the ItemCheck event. The method uses the CurrentValue
// property of the ItemCheckEventArgs to retrieve and tally the  
// price of the menu items selected.  
void ListView1_ItemCheck1( Object^ /*sender*/, System::Windows::Forms::ItemCheckEventArgs^ e )
{
   if ( e->CurrentValue == CheckState::Unchecked )
   {
      price += Double::Parse( this->ListView1->Items[ e->Index ]->SubItems[ 1 ]->Text );
   }
   else
   if ( (e->CurrentValue == CheckState::Checked) )
   {
      price -= Double::Parse( this->ListView1->Items[ e->Index ]->SubItems[ 1 ]->Text );
   }


   
   // Output the price to TextBox1.
   TextBox1->Text = price.ToString();
}
double price = 0.0;

// Handles the ItemCheck event. The method uses the CurrentValue
// property of the ItemCheckEventArgs to retrieve and tally the  
// price of the menu items selected.  
private void ListView1_ItemCheck1(object sender, 
    System.Windows.Forms.ItemCheckEventArgs e)
{
    if (e.CurrentValue==CheckState.Unchecked)
    {
        price += Double.Parse(
            this.ListView1.Items[e.Index].SubItems[1].Text);
    }
    else if((e.CurrentValue==CheckState.Checked))
    {
        price -= Double.Parse(
            this.ListView1.Items[e.Index].SubItems[1].Text);
    }

    // Output the price to TextBox1.
    TextBox1.Text = price.ToString();
}
Dim price As Double = 0.0

' Handles the ItemChecked event. The method uses the CurrentValue property 
' of the ItemCheckEventArgs to retrieve and tally the price of the menu 
' items selected.  
Private Sub ListView1_ItemCheck1(ByVal sender As Object, _
    ByVal e As System.Windows.Forms.ItemCheckEventArgs) _
    Handles ListView1.ItemCheck

    If (e.CurrentValue = CheckState.Unchecked) Then
        price += Double.Parse( _
        Me.ListView1.Items(e.Index).SubItems(1).Text)
    ElseIf (e.CurrentValue = CheckState.Checked) Then
        price -= Double.Parse( _
            Me.ListView1.Items(e.Index).SubItems(1).Text)
    End If

    ' Output the price to TextBox1.
    TextBox1.Text = CType(price, String)

End Sub

Comentarios

El ItemCheck evento tiene lugar cuando cambia el estado de activación de un elemento de un cuadro de lista activado.The ItemCheck event occurs when the checked state of an item in a checked list box changes. La ItemCheckEventArgs clase especifica el índice del elemento que se va a cambiar, el valor actual de la casilla del elemento y el nuevo valor que se va a establecer para la casilla.The ItemCheckEventArgs class specifies the index of the item to change, the current value of the check box for the item, and the new value to set for the check box.

Para obtener más información sobre el manejo de eventos, consulte controlar y provocar eventos.For more information about handling events, see Handling and Raising Events.

Constructores

ItemCheckEventArgs(Int32, CheckState, CheckState)

Inicializa una nueva instancia de la clase ItemCheckEventArgs.Initializes a new instance of the ItemCheckEventArgs class.

Propiedades

CurrentValue

Obtiene un valor que indica el estado actual de la casilla del elemento.Gets a value indicating the current state of the item's check box.

Index

Obtiene el índice de base cero del elemento que se va a cambiar.Gets the zero-based index of the item to change.

NewValue

Obtiene o establece un valor que indica si se va a establecer la casilla del elemento para que esté activada, desactivada o indeterminada.Gets or sets a value indicating whether to set the check box for the item to be checked, unchecked, or indeterminate.

Métodos

Equals(Object)

Determina si el objeto especificado es igual al objeto actual.Determines whether the specified object is equal to the current object.

(Heredado de Object)
GetHashCode()

Sirve como la función hash predeterminada.Serves as the default hash function.

(Heredado de Object)
GetType()

Obtiene el Type de la instancia actual.Gets the Type of the current instance.

(Heredado de Object)
MemberwiseClone()

Crea una copia superficial del objeto Object actual.Creates a shallow copy of the current Object.

(Heredado de Object)
ToString()

Devuelve una cadena que representa el objeto actual.Returns a string that represents the current object.

(Heredado de Object)

Se aplica a

Consulte también: