ToolStripItem.Text Property

Definition

Obtiene o establece el texto que se mostrará en el elemento.Gets or sets the text that is to be displayed on the item.

public:
 virtual property System::String ^ Text { System::String ^ get(); void set(System::String ^ value); };
public virtual string Text { get; set; }
member this.Text : string with get, set
Public Overridable Property Text As String

Property Value

String

Cadena que representa el texto del elemento.A string representing the item's text. El valor predeterminado es la cadena vacía ("").The default value is the empty string ("").

Examples

En el ejemplo de código siguiente se muestra cómo establecer las propiedades Text, Overflowy TextDirection, y cómo controlar el evento de Click.The following code example demonstrates how to set the Text, Overflow, and TextDirection properties, and handle the Click event. Para ejecutar este ejemplo, pegue el código siguiente en un formulario que contenga un ToolStrip denominado movingToolStrip y llame a InitializeMovingToolStrip en el constructor del formulario o en el controlador de eventos Load.To run this example, paste the following code into a form that contains a ToolStrip named movingToolStrip and call InitializeMovingToolStrip in the form's constructor or Load event handler.

ToolStripButton^ changeDirectionButton;

void InitializeMovingToolStrip()
{
    changeDirectionButton = gcnew ToolStripButton;
    movingToolStrip->AutoSize = true;
    movingToolStrip->RenderMode = ToolStripRenderMode::System;
    changeDirectionButton->TextDirection = 
        ToolStripTextDirection::Vertical270;
    changeDirectionButton->Overflow = 
        ToolStripItemOverflow::Never;
    changeDirectionButton->Text = "Change Alignment";
    movingToolStrip->Items->Add(changeDirectionButton);
    changeDirectionButton->Click += gcnew EventHandler(this, 
        &Form1::changeDirectionButtonClick);
}

void changeDirectionButtonClick(Object^ sender, EventArgs^ e)
{
    ToolStripItem^ item = (ToolStripItem^) sender;
    if ((item->TextDirection == ToolStripTextDirection::Vertical270) 
        || (item->TextDirection == ToolStripTextDirection::Vertical90))
    {
        item->TextDirection = ToolStripTextDirection::Horizontal;
        movingToolStrip->Raft = RaftingSides::Top;
    }
    else
    {
        item->TextDirection = 
            ToolStripTextDirection::Vertical270;
        movingToolStrip->Raft = RaftingSides::Left;
    }
}


internal ToolStripButton changeDirectionButton;

private void InitializeMovingToolStrip()
{
    movingToolStrip = new ToolStrip();

    changeDirectionButton = new ToolStripButton();

    movingToolStrip.AutoSize = true;
    movingToolStrip.RenderMode = ToolStripRenderMode.System;

    changeDirectionButton.TextDirection = ToolStripTextDirection.Vertical270;
    changeDirectionButton.Overflow = ToolStripItemOverflow.Never;
    changeDirectionButton.Text = "Change Alignment";
        movingToolStrip.Items.Add(changeDirectionButton);
}

private void changeDirectionButton_Click(object sender, EventArgs e)
{

    ToolStripItem item = (ToolStripItem)sender;

    if (item.TextDirection == ToolStripTextDirection.Vertical270 || item.TextDirection == ToolStripTextDirection.Vertical90)
    {
        item.TextDirection = ToolStripTextDirection.Horizontal;
        movingToolStrip.Dock = System.Windows.Forms.DockStyle.Top;
    }
    else
    {
        item.TextDirection = ToolStripTextDirection.Vertical270;
        movingToolStrip.Dock = System.Windows.Forms.DockStyle.Left;
    }
}
Friend WithEvents changeDirectionButton As ToolStripButton

Private Sub InitializeMovingToolStrip()
    changeDirectionButton = New ToolStripButton()

    movingToolStrip.AutoSize = True
    movingToolStrip.RenderMode = ToolStripRenderMode.System

    changeDirectionButton.TextDirection = ToolStripTextDirection.Vertical270
    changeDirectionButton.Overflow = ToolStripItemOverflow.Never
    changeDirectionButton.Text = "Change Alignment"
    movingToolStrip.Items.Add(changeDirectionButton)
End Sub


Public Sub changeDirectionButton_Click(ByVal sender As Object, _
    ByVal e As EventArgs) Handles changeDirectionButton.Click

    Dim item As ToolStripItem = CType(sender, ToolStripItem)

    If item.TextDirection = ToolStripTextDirection.Vertical270 _
        OrElse item.TextDirection = ToolStripTextDirection.Vertical90 Then

        item.TextDirection = ToolStripTextDirection.Horizontal
        movingToolStrip.Dock = System.Windows.Forms.DockStyle.Top
    Else
        item.TextDirection = ToolStripTextDirection.Vertical270
        movingToolStrip.Dock = System.Windows.Forms.DockStyle.Left
    End If

End Sub

Remarks

Puede crear una tecla de acceso al elemento agregando una y comercial ("&") antes de una letra en el valor de texto.You can create an access key to the item by adding an ampersand ("&") before a letter in the text value. Para obtener más información, consulte Cómo: crear claves de acceso para controles de Windows Forms.For more information, see How to: Create Access Keys for Windows Forms Controls.

ToolStripItem usa la propiedad Text como el origen predeterminado para el contenido de la ToolTip.ToolStripItem uses the Text property as the default source for the ToolTip content. Establezca AutoToolTip en false para usar ToolTipText como origen para el contenido de ToolTip.Set AutoToolTip to false to use ToolTipText as the source for ToolTip content.

Applies to